
Trust in Play, "Lately the space genre has been attracting attention with the recent release of Elite: Dangerous and the amount of attention Star Citizen is amassing (Not to mention No Man’s Sky). The team at Fugitive Games would like to add their own game into this universe with their Kickstarter for Into the Stars."

Tom Chick - "A little Startopia, a little Bridge Commander, a little Don’t Starve, a lot of FTL. But it’s all so awkwardly strung together, so charmless, so spreadsheety, so plodding, so dry. This is an odd thing to say about a game set in a frictionless vacuum, but Into the Stars really needs more velocity and more atmosphere."

When Into the Stars hits its stride and you feel like Admiral Adama leading a desperate race to save humanity, it's a tense and rewarding thrill. Unfortunately, combat never matches the tension of survival, as the cruelty of the game's RNG system can bring your breakneck race to the finish line to a screeching halt.

MNJ:
Into The Stars is a worthy title and is trying to broaden the space simulator genre by adding appealing visuals and a flashy interface, but time has a way of bringing all things to light. After a few hours of playing, I was beginning to feel like the game was too repetitive to warrant any real excitement.