
At Electronic Arts' pre-E3 event, IGN got to check out the progress that is being made on Skate It. The game is still pretty sparse and light on actual gameplay, but the balance board controls have been advanced and they got to spend some time getting used to them. Skate It is definitely going to come with a learning curve for many people. Pro-skater Danny Way has plenty of experience, though, and when he stepped onto the balance board for the first time at the event, he got the hang of it almost immediately. So maybe all you skaters out there will find it to be an intuitive representation of the real thing.

MMGN: Skate It” brings the popular “Skate” franchise to the iPhone after a brief outing on the Nintendo DS, but just how well does it perform on the new mobile device?
Skate is a pretty cool title on 360, but 3/10 on the iphone? that's a shocking job :(
A skating game on iPhone? It could've worked.
It's a shame this didn't work out.
touch control would have good potential for this sort of game... wish they incorporated it a bit better..

When considering the existing pedigree of the Skate series, there were higher-than-normal expectations for the mobile version. Unfortunately, Skate It could only be considered part of the series as a stranded stepchild. Using the accelerometer to control movement, a push button, grab button and finger motions to perform tricks, the game presents too much to control in comparison to the console version. It has a stunted career mode that focuses on challenges rather than free skating, and graphics that look worse than the original PlayStation One Tony Hawk game. Skate It isn’t Skate, but a quick attempt to cash in on the series without adapting the title properly for mobile users.

Mac World: Skate It is EA’s latest skateboarding app for the iPhone. Based on the popular Nintendo DS game by the same name, Skate It features real brands, a ton of customization, and a unique—but not necessarily easy or convenient—“flick it” method of controls.
yup this can be good really looking forward to this release