420°

More Metroid E3 evidence

Recently we all saw Retro studios redesign their website with a new look, only weeks before E3.

Now this week we saw...

Read Full Story >>
pwnamon.co.uk
Real gamer 4 life6448d ago

i would definitly purchase that wii.

Drakol6448d ago

I don't have a Wii as of yet... But I will have that ONE as my first =)

lynta6448d ago

got sold for 700 dollars i think

Bigbangbing6448d ago

WOOOOOOOOOOT

700 just for paint and logo !

theusedfake6448d ago

if it looked like kraid or ridley

mepsipax6448d ago

that's good, I mean great, but I've still got this little feeling of dissapointment, I really wanted retro to make an IP, they really are an amazing studio, combining core Japanese gameplay with a western twist.

Show all comments (20)
90°

Metroid Prime 3 Dev Left Retro Studios After "Unhealthy Relationship" With Nintendo Micromanagement

"If you're not directly working on the game, go away" - former Retro world artist, Nate Purkeypile

Read Full Story >>
nintendolife.com
Jingsing443d ago (Edited 443d ago )

Then there is Microsoft's approach which is just to piss in the wind and 95% of their stuff turns out bad. Developers might like that personally but you'll be out of a job quicker than you know it through badly shipped products.

Redgrave443d ago

First party Nintendo titles are held to a specific standard for a reason. It could be argued that both Sony and MS could benefit from doing the same, but you are right with MS nonchalant approach and "it scored well internally" and then putting out something like Redfall. Even Halo, MS' flagship series, wasn't overseen with the fine tooth comb to ensure it was top notch quality.

Nintendo first party games are very rarely duds, let alone non functional ones. You don't get that without a little (or a lot) of micromanaging. Is it annoying? No doubt. Their track record speaks for itself though and you can't deny that.

DarXyde443d ago

I think there is good evidence for both sides of that argument, really.

Japan Studio didn't have much oversight and that studio produced pure magic. Financially, it wasn't a cash cow studio, but I sense that anyone who played their games really felt the care and passion for their creation at work. Media Molecule is another one. I personally feel that Sony and Microsoft micromanagement tends to be overly negative. It might work for Nintendo because they're big on making a fun and engaging game first and entice people that way.

Sony as of late and Microsoft for at least two generations now, when they get into the micromanagement, it seems like a profoundly anxious experience.

gold_drake443d ago

i dunno if i agree with that.

i think some leeway is necessary to achieve atleast some sort of spectacle.

70°

Ranking the Metroid Games From Worst To Best

With the recent release of Dread, it's time to look back on the history of Metroid and rank the best — and the worst.

Read Full Story >>
culturedvultures.com
HeliosHex1379d ago

If i could only pick one I'd go with super metroid.

darthv721379d ago

Best (for me) would be the first Metroid Prime. It was simply amazing the first time i played it. so deep and challenging while also turning the series completely into something that felt new and fresh.

Worst (for me) is most likely Other M. I can appreciate what they were trying to go for but it just felt flat and played out.

Looking at the rest of the list, I never played Federation Force but i have played the rest. Pinball is still one of my favorites to play now and then.

40°

Metroid Prime 3: Corruption Is A Motion Control Revolution

With the Wiimote as your Arm Cannon, Metroid Prime 3: Corruption is a motion control revolution.

Read Full Story >>
goombastomp.com