
GameZone: "Among traditional media outlets (read: non-gaming new coverage), there's the belief that video games could be responsible, or at least play a factor, in the psychopathic tendencies that tend to drive mass murderers. We've seen it in the past with things tragic events like Columbine or the Navy Yard shootings. Despite numerous studies conducted there's been no clear answer as to whether or not there is a correlation between violence in real life being caused by violent video games. Still, every time we see a violent video game, the question comes up."

A game about killing people.
This game was just gratuitous violence. I don't know why it was rated AO. It's no worse than a GTA killing spree, Hotline Miami, or even the 'No Russian' COD mission. Reminded my of a weaker Dead Nation except no zombies.
I'm surprised Switch is getting this and PlayStation/Xbox isn't. The game was basically Postal with better graphics and more realism.

A look at five games that gamers loved but most critics hated.
Advent Rising is another good example. It got panned by critics but it has a good story and I enjoyed playing it. The graphics are dated, the enemies all look the same, but it was made in 2005 so what do you expect? I wish they made the sequel so I could finish the story but I think the critics killed it off.

Joanna Mueller writes: "Since the 1980's, video game advocates have been arguing for the protection of games as a medium of free speech. Frankly, I consider myself in that camp, but just because a game can push against the boundaries of common decency doesn't mean it should. Especially if the developer is just hoping to ride the wave of pearl clutching controversy to the bank."
Nothing wrong with pushing for controversy, but the game still has to be worthwhile. Lots of games in the 90s showed that.
Because the novelty will eventually wear off and the audience will eventually wise up.
So what? If there's a market for something then why should anyone care if it gets filled, as long as it's not something illegal? You can dislike so-called "edge lord" games all you want (in fact, you can like or dislike whatever you want, full stop) but even if games like Hatred are just trying to take advantage of anti-SJW backlash to make a quick buck, the fact that they exist at all is important in a culture that's becoming increasingly puritan and censorship orientated. Art is supposed to push the envelope. It's supposed to make you think. And even if all a game makes you do is think about why certain people are so desperate to ban it.
Hatred encourages mass shootings like Gran Turismo encourages me to become a professional driver. Basically it doesn't at all.
I hope the developers add some kind of "complete the game without killing anyone" mode, that would be funny, at the end of the game the dude is converted "hay I love these people, cuddles and flowers for everyone"
Hatred 'doesn't encourage' mass killings in real life'''
Of course not...It's just another example of idiots lacking the ability to separate reality from fiction
If video games encourages real life killings we would all be killers by now
I keep reading the title of the game as 'Hat Red' after seeing it so many times.