
Paul James writes "Nintendo must do what they’ve done with Bayonetta 2 again. Bayonetta released for the PS3 and Xbox 360 in 2010 to an incredible critical reception but less than ideal sales made a potential sequel look unlikely. As Platinum Games ramped up development for a sequel however it became quite clear to themselves and Sega that the finances couldn’t quite support the ambition of the project… so in swept Nintendo to save the day. Already working with Platinum on The Wonderful 101, Nintendo offered the financial support necessary to ensure the existence of Bayonetta 2, and it has payed off in droves."

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

Many fans have been expressing their disappointment with Bayonetta 3. Here's why the recently released game is a clear step down from Bayonetta 2.
I thought they focused on big kaiju like fights which felt gimmicky and thy brought this new character in to try and get away from the leading star
*Spoilers*
I mean they pretty much killed 3 big characters. They killed Jeanne, Luka and Bayonetta herself and it's not the fact they died it's how they died, we've seen Jeanne and Bayonetta survive countless things yet they go out by the lamest ways possible.

Nintendo has updated Bayonetta 2 to version 1.2.0 and they have also shared the patch notes for this update on the Nintendo Switch.