
Nintendojo: The history of how Captain Toad: Treasure Tracker came to exist is incredibly fascinating. The game’s director, Shinya Hiratake, had initially conceptualized the game with Link as its star. Since the gameplay was meant to center around a character who couldn’t jump, Link, who jumps very rarely in his adventures, would have been a perfect fit. Nintendo ultimately passed on the idea, but it wasn’t forgotten. When it came time to develop Super Mario 3D World, Nintendo opted to take Hiratake’s vision and implement it as a series of sub-levels starring Captain Toad from the Super Mario Galaxy games. The sub-levels were such a resounding success, Nintendo decided to finally let Hiratake develop his concept into an entire standalone title– a title that is easily right up there with the best games on Wii U.

All 12 games are getting different upgrades. Some get full visual and frame rate enhancements, while others get GameShare support only.
hmm... those improvements for the zelda games is kinda weak. I was expecting improved frame rate, or at the very least more stable. Sad there is nothing for Paper Mario, that one could use a 60fps mode like the original GC version.
So... They're not gonna do anything with that Xenoblade Chronicles X 60fps mode, huh?
12 is a bit weak. The whole switch library is in need of a boost. Exclusives like the Xenoblades and Astral Chain would be great to see get a free update. Initially surprised Mario Wonder wasn't on the list, but I imagine they have a paid upgrade planned for that one.

Nintendo has kicked off a big Summer Game Sale on the North American eShop. Switch owners can save on a bunch of different tiles from both Nintendo and third-parties, including Captain Toad: Treasure Tracker, Donkey Kong Country: Tropical Freeze, Dragon Quest XI S, and much more.

Amazon has once again discounted the physical version of Captain Toad: Treasure Tracker to $29.99 on the Nintendo Switch.