
Happy Birthday Dear Inanimate Object... Happy Birthday to you...

Sega's hardware went further leaps and bounds than most people would have expected. Even in today's market.
"In fact, it wouldn’t surprise me if SegaNet inspired Microsoft to do something with its Xbox Live network, which has easily grown into something on its own over the years."
It did—down to having to pay for a subscription and... Horse Armor DLC!!! 😱🤯💀. In fact, people that worked on SegaNet went on to work on Live before it was released.
SegaNet was the Demon's Souls to Live's Dark Souls—while the Sega Channel was King's Field.
It was an amazing piece of tech.. the vast majority of the games were arcade and it’s what hurt it.
I loved those games but the PS2 was just on another level, especially with Square, Rockstar and Konami exclusives and obviously GT3.
By the time the Dreamcast was canned in Japan in 2001, it'd only been out less than 2 years in Europe and the US. Turning back the clock, it should've been packaged without the dial up modem to keep the cost down, I don't think the broadband modem was released in Europe. At the last minute, SEGA canned the DVD format, although that might've bumped up the price.. With this, sticking to black casing as with previous consoles and lastly, a better controller would've bagged more sales. Dreamcast probably wouldn't have hit PS2 numbers, but when it died, it was the biggest shock in gaming history. SEGA have never really recovered.
From the still stunning visuals and wonderful arcade gameplay, to the way it set the groundwork for so many technical innovations in the generations to come, the Dreamcast captured the spirit of the new millennium in a still utterly enduring way.
Mars Matrix is a fantastic shmup that i am surprised has not been ported to anything else like the PS4 or even the Switch.

Celebrate the PlayStation 1’s 25th anniversary with a deep dive into its 6 Star Wars games, including the quirky PS1-exclusive Masters of Teräs Käsi!