
Be-Mpowered.com: "I really don’t like Assassin’s Creed. From the moment I reviewed it back in 2007 to this day, every entry just feels like a step further away from what was originally promised. Yes, Ubisoft made good with the sequel and polished that off with Brotherhood, but considering we have 19 games in the franchise… well… they’re not the best statistics."
The best way to experience a unique chapter in AC franchise history.
Give me a proper PS5 port with trophy list, Syndicate too and I'd happily buy them both again
The French Revolution waits for no one.
But now it runs at 60 FPS on PlayStation and Xbox Series X.
Rediscover Assassin’s Creed Unity in breathtaking clarity.

In 2025 Marc-Alexis Côté, the head of the Assassin’s Creed franchise and a 20 year veteran of Ubisoft, abruptly left the publisher following the launch of Assassin’s Creed Shadows.
Quote " but considering we have 19 games in the franchise… well… they’re not the best statistics."
Well the COD franchise has 35 games
http://callofduty.wikia.com...
Just saying, people complain how the AC series is being milked every year etc yet I bet a lot of them still buy COD after all these years.
I really wish that they would get back on with the story. The story of 1 & 2 are what really drew me in, I used to buy it until revelations, where I really saw a decline in the story value. I still haven't played black flag, buy judging from reviews, it doesn't do anything to really bring back the mystery that was originally created from the cliff hanger in 1 and 2.
It's a shame, it really seemed like it could be a promising franchise.
Five things I hate about Assassin's Creed:
1. U
2. N
3. I
4. T
5. Y
I've always WANTED to like these games. I love the idea of a historical setting and the world, at least from the trailers, has always looked really immersive, at least thematically.
I just can't though. Open world should mean that the game (the story, the progression, etc.) itself is tied to the openness of that world. Like skyrim. But these games always seemed to offer a big sandbox with nothing to do but obey the linear story.
At the risk of starting more than I already have, I think the GTA games have the same boring problem; you do the linear story or you fart around doing nothing that the game recognizes as important.
This bores me. This is also why what Bethesda does is so interesting to me. They make games in which everything is connected.
Assassin's Creed's world is like a Christmas ornament. It's pretty to look at, maybe even worth exploring the contours of, just don't expect to actually DO anything with it.
Unity was my last mistake.