
Fredrik Wester, the CEO of Paradox Interactive, talks to Chris Evans from The Reticule about the recent success of Crusader Kings II, the upcoming Pillars of Eternity and what is has been like to work with Sony on Magicka 2.

Paradox Arc and My Little Pony devs Magic Spark are making a Crusader Kings Roblox spin-off, featuring "light-hearted mischief and drama".
Obsidian writes: "We’re excited to announce that a new public beta will open on November 5th for players on Steam and Xbox PC. This beta introduces a major new way to play the original Pillars of Eternity: Turn-Based Mode."

Hope writes: "Classic RPGs make up some of the most formative examples of late '90s to early 2000s PC gaming in my memory, but I also remember when they weirdly disappeared. If you loved games like the original Baldur’s Gate, Icewind Dale, or Planescape, and also wondered why we stopped seeing these kinds of titles for a bit there, well it turns out you can blame physical retailers for the decline in Dungeons-and-Dragons-style PC RPGs."
I would have loved to have bought Baldur's Gate 3 if it would have had a physical release (not the censored Japanese release).
People want to play them. Retailers will sell them. But most dev teams can't make them.