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420°

Sucker Punch’s New Game Will Be for PS4, Use Physically Based Lighting and Rendering

Sucker punch is working on a new game, and today new career opportunity ads indicate that it'll be on PS4 and more info.

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dualshockers.com
Neixus4205d ago

So glad that more games starts to utilize physical based lighting!

hkgamer4205d ago

Not 100% sure what that is. But as long as it runs efficiently then its cool.

With limitations of consoles. Sometimes its just better to use prebaked effects.

nveenio4205d ago

You mean "with limitations of development." Consoles can handle physically baked lighting just fine if the developers make graphical fidelity a priority.

360ICE4204d ago

@inveni0
I agree consoles can handle physically based lighting, but obviously not under any circumstance. That goes for PCs too. As you said, it's a matter of priorities. Do you want better lighting or something else?

I tend to think better lighting can really impress.

Anyway, I'm kind of hoping for something else than inFamous from Sucker Punch this time. The inFamous games are awesome, but I wonder what else they've got.

Relientk774205d ago

Can't wait to see what Sucker Punch has up their sleeve this time

LightDiego4205d ago

Could be a new Infamous? Sly Cooper? New IP?
Any of them will be great.

GameDev14205d ago

New IP hopefully, then they can continue with Infamous

MegaRay4205d ago

I thought it would be for PS3, I am so disappointed.

All jokes aside. Anything made by sucker punch is a masterpiece to me. Theyre the best first party Sony own in my opinion. (Not including japan studio tho)

KnownAsEpic4205d ago

Second for me. After Naughty Dog

Rimeskeem4205d ago

Santa Monica and media molecule are also there

hkgamer4205d ago

Japan studio is on a different scale as far as I am concerned. They are massive and split into loads of tiny teams. Some definitely more capable than others.

Naughty dogs definitely the best studio for sony at this moment in time. Releases fantastic games that look great and sells well.

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70°

Ghost of Yōtei – tech deep dive

PS blog -
Sucker Punch delves into the tech that helped them bring Atsu’s engrossing journey to live.

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blog.playstation.com
130°

Sucker Punch will remain a single-project studio after Ghost of Yotei, boss suggests

“If we were good at juggling four projects, yeah, we’d have a remaster… But we only get to do one thing”…

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videogameschronicle.com
lukasmain236d ago

That's more than fine. If you keep making one amazing quality game after another, with the low budget you've been utilising for games, then you'll continue to be extremly successful going forward. Don't take on a bigger load than you can handle comfortably.

Also, maybe it's time for a Sly Cooper game. No to Infamous, we've already got superhero games coming form Insomniac. Sorry Infamous fans but I want an open world Sly Cooper game.

Profchaos235d ago

Yotei is pretty incredible but I'd definitely love infamous to return to

Cacabunga235d ago (Edited 235d ago )

Wise decision by a very stupid PlayStation management this gen.
Now let Bend go 1st party too and explore some more Oregon

andy85235d ago

Im baffled how theyve made a game of this quality on this budget when worse games spend 5x that

chrisx235d ago

You're very right. Take a look at assassins creed shadows...GOY blows that game in every single department. The facial animations are leagues above shadows and also the combat and general mechanics. While on a smaller budget

Elda235d ago

I'd rather have a new Infamous game than a Sly Cooper game.

Redemption-64235d ago

Naaaaa, I like sly, but infamous is what they should do if they want to go back

+ Show (1) more replyLast reply 235d ago
Gamersunite880235d ago

Some studios function better that way.

northpaws235d ago

That's fine, will keep playing Legend 2 until their next game. Can't wait.

S2Killinit234d ago

Whatever they are doing, keep doing it.

Agent75234d ago

Have been watching vids of the game and my wife who doesn't play games, asked me why the baddies as she called them, don't seem to be fighting back much, like they're stood still. The AI is dire and this is yet another showcase game from Sony. Run about and explore with flash graphics. There's just no variety with Sony's games.

60°

Sony’s Creator to Creator: A Conversation with Nicolas Doucet and Brian Fleming

The Team Asobi and Sucker Punch Production devs and founders reflect on their shared creative bonds.

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blog.playstation.com