Sprite DLight is a tool that generates instant normal maps from 2D sprites in one click.
This way, you could create a game featuring dynamic lighting on pixel art characters and objects, simply by processing the existing game art and using the normal maps in combination with a shader.
Sprite DLight only needs a standard sprite as the input image, and it generates a voluminous normal map, which takes the overall shape and the details of the subject into account.
For games with lots of assets and animations, a developer without any artistic skills will be able to batch process all sprites and sprite sheets in a matter of seconds, without any additional work.
The tool is currently running a very successful Kickstarter and it is also on Steam Greenlight.

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Nice one, I like stuff like this!
Kickstarter... Why don't these people do it the old-fashion way and sit on a street corner and panhandle if they want to beg for money from strangers?
Man If this tool were used in Dragon Crown .. it would looks insane , the game is already has impressive visuals and artsyle but imagining with this tool .. wow !