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Ubisoft dev on how ACU's issues possibly slipped past game testing

A gameplay programmer for Ubisoft has elaborated upon potential reasons for Assassin's Creed Unity's multitude of issues slipping past the company's game testing process.

"But to answer your question: ‘Do they not have retail units to test on?’ – Yes, we do have retail units, but you can’t test anything on them, because they can only run signed code. Which means that the only time when we can actually run a game we worked on on a retail console is when we get the actual discs with it in the studio, a couple of weeks before the release.

And yes, there are bugs that appear only on retail consoles which do not happen on dev kits because of hardware or firmware differences, those are usually fixed in time for day 1 patch or slightly later, but I honestly don’t see how you could do anything about them beforehand, since like I have said – we can’t run games in development on retail kits."

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gamerheadlines.com
Hendrickson4195d ago

Excuses and more excuses EA err I mean Ubisoft.

DesertFoxJr4195d ago

If the reasons are true, it sort of makes sense. But at the same time, it really doesnt. An inherently flawed game testing system really.

Hendrickson4195d ago

A flawed system and at the end of the day their should be no excuses for this.

FATAL1TY4194d ago

Worst Company ever = Ubisoft

Blues Cowboy4194d ago (Edited 4194d ago )

@FATAL1TY: Not sure if they're as bad as major banking corporations, private military corporations, arms dealers and massive environmental polluters dude.

Plus, a few months ago we were singing their praises for games like Child Of Light, Valiant Hearts, Rayman Legends and risky smaller titles. The problem is that Assassin's Creed has become a cash cow rushed to insane annual deadlines.

And that worst gaming platform ever = Uplay. Well, now that GFWL is dead.

RG_Dubz4195d ago

Yep, Ubisoft is slowly becoming the new EA.

EA doesn't mean "Electronic Arts" anymore, it actually means "Everything's Awful".

Ubisoft is falling off this-gen, however they have a long way to go to catch up to the years and years of crap we've have gotten from EA, but they're on their way.

BISHOP-BRASIL4193d ago

Also would like to point they have competition for that title coming from Japan, i.e. Crapcom.

Christopher4194d ago

Talk about a horrible testing set up if true. Especially in a day and age where they can compile digital releases of the game at any time to run on devkits.

M1ST4K34194d ago (Edited 4194d ago )

They clearly said that devkits behave differently than retail consoles (different hardware)...

The devkit should be optimised for the debugging purposes, so it should change a lot of how the code runs (games should run slower, though), etc...

I don't know if you have any knowledge in programming but it's like when you compile C++ on g++ with the flags "-O0 -g" (full on debugging) vs "-O3"... The first even (possibly) initialises every variable to 0, which the later doesn't (just as an example).

If you search on google stuff like "Code works on debug but breaks on release compilation" you find a lot of stuff... Some of them are pretty hard to come by and fix (related to some aggressive compiler optimisations).

EDIT: By NO means I'm trying to defend them... I hate this "just release the game ASAP" behaviour... But that's prob Ubisoft's fault, not the dev team...

Christopher4194d ago

***They clearly said that devkits behave differently than retail consoles (different hardware)... ***

Part of the issue.

***The devkit should be optimised for the debugging purposes, so it should change a lot of how the code runs (games should run slower, though), etc...***

Some devkits should be optimized for debugging. SQA should not be optimized for this at all. SQA should be running devkits specifically designed to match release product.

ziggurcat4194d ago

@cgoodno:

i used to work in QA, and i was also a TRC compliance tester... this excuse is nonsense. there's no way that the issues people are experiencing were "skipped" by QA.

OutcastMosquito4194d ago

They're not excuses idiot! They're legit REASONS why ACU is a mess right from the horse's mouth.

nitus104194d ago

From the article:

"But to answer your question: ‘Do they not have retail units to test on?’ – Yes, we do have retail units, but you can’t test anything on them, because they can only run signed code.

Ok that I would agree to, however Ubisoft is developing the game and would/should have development kits. See the URL below for more info:

http://www.polygon.com/2013...

A development kit would allow the game designer to test and debug a game prior to actually making the game available to the public.

Sorry Ubisoft but you really have to come up with a better excuse than that.

SheenuTheLegend4194d ago

this should be a problem for every game then. Why just EA and UBISOFT?

aLucidMind4194d ago

There is a difference between an excuse and an explanation.

+ Show (4) more repliesLast reply 4193d ago
BG115794195d ago

The real excuse is that they didn't have the time to test it. They are already working on the next Assassins Creed because it's a yearly released game series now.

ChickenOfTheCaveMan4194d ago

We can break that circle by stopping buying the series, give it the Dead Space treatment. They'll either re-think the yearly release or stop making it completely and replace it with something else.

BG115794194d ago

I totally agree with you. Player should choose wisely the games they buy and support the developers that do an extra effort. Companies only understand when we vote with our wallets.

SteamPowered4194d ago

I think the real reason was to make the Holiday Season.

gangsta_red4194d ago

It's way too obvious that Ubi rushed this out to the new consoles before the Thanksgiving and Christmas holidays.

It was a hack job and a schedule to not only release this game yearly but probably controlled by marketing PM's.

It's always good to see people on sites reaction to games after the first or second wave of conspiracy, outrage and placing blame on a certain company and console. Then people start to realize just how foolish the thought of a company purposely gimping a game just to please another company was.

Sometimes the most obvious answer is the well..the answer...AC: Unity was a rushed and sh*tt*job.

ThatOneGuyThere4194d ago

I say this every time and I'll say it again. It comes down to release managers and keeping healthy 3rd party relationships. If you are a major publisher, you can have issues "waved". Platform QA gets gold disks(release disks) at LEAST a month before the targeted launch date(its usually a couple months, for revision time). Here's the deal though, if you are Ubisoft, EA, or Activision, and your "final" release build has any major flaws, they will get waved to be fixed post launch. There is entirely too much money riding on the ad campaigns to just postpone a release that close to launch. Sony, MS, and Nintendo have to maintain healthy relationships with major 3rd party publishers. Denying their build because of any bugs found by QA literally would cost millions. Don't blame QA, they found all of these issues and many more, I'm willing to bet. These are executive decisions.

ThatOneGuyThere4194d ago

Also, when platform QA(Sony, MS, Nintendo) find bugs and report them to a publisher, most of the time if its a major publisher, they will argue about it. It's not worth anyone's time to trust a dev when it comes to bugs.

Phene4194d ago

What you said makes the most sense. The problem with this newest corporate mentality is they don't play for the long game, which is a solid reputation. But I guess cash in the bank NOW is better than..lifelong..customers.

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40°

Ubisoft Cancels Alterra, Its Animal Crossing-Inspired Game

Insider Gaming - "Ubisoft has cancelled yet another game, this time ending development on the Animal Crossing-inspired title Alterra."

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30°

Workers approve settlement over Ubisoft Halifax closure

HALIFAX (April 14, 2026) – Laid-off Ubisoft workers in Halifax have voted overwhelmingly in favour of a settlement with the video-game giant. The terms of the settlement, including the compensation employees will receive, is confidential.

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cwacanada.ca
lodossrage29d ago

I can't sit here and act like I know these workers financial situations. And I'm sure nobody wakes up WANTING to go to court. But for the sake of the industry, I wish some of these types of cases made it to trial.

Settlements allow companies to continue to do whatever abusive practices they do. While the trials (should the company lose) would actually force real changes for the better.

But again, I'm not in these workers shoes and I can understand them not wanting to risk it.

30°

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