
Ubisoft Live Updates Team: "Though crowd size was something we looked at extensively pre-launch, it is something we continue to keep a close eye on. We have just finished a new round of tests on crowd size but have found it is not linked to this problem and does not improve frame rate, so we will be leaving crowds as they are."

Insider Gaming - "Ubisoft has cancelled yet another game, this time ending development on the Animal Crossing-inspired title Alterra."

HALIFAX (April 14, 2026) – Laid-off Ubisoft workers in Halifax have voted overwhelmingly in favour of a settlement with the video-game giant. The terms of the settlement, including the compensation employees will receive, is confidential.
I can't sit here and act like I know these workers financial situations. And I'm sure nobody wakes up WANTING to go to court. But for the sake of the industry, I wish some of these types of cases made it to trial.
Settlements allow companies to continue to do whatever abusive practices they do. While the trials (should the company lose) would actually force real changes for the better.
But again, I'm not in these workers shoes and I can understand them not wanting to risk it.

Two-day event includes exclusive reveals, trailers and playable games on show floor.
So it seems that the abysmal framerate was nothing to do the amount of on-screen NPCs whatsoever. Nor is it anything to do with either console having a CPU bottleneck. Just plain old shoddy developing.
Funny, because I was told my multiple Xbox fans on here that the reason the PS4's framerate was so low was because it's CPU is weaker than the X1's and it couldn't handle all of those next-gen NPC's. Lol. So much for that.
why they didn't do this before releasing the game? This is ridiculous.
This is what you get for being so greedy Ubisoft.
Money is the root of all evil!
Release a patch for 1080p for ps4 too.