
GeekParty's Jake Valentine: "Driveclub. Diablo III. The Elder Scrolls Online. SimCity. Halo: The Master Chief Collection. What do these games all have in common? Poor online launches.
Some have been worse than others, but the simple fact remains that they — as well as countless others — have had troubles launching their online services. It’s a bit ironic, considering that we’re making more and more technological advances each and every day. Why is it that we can accomplish the unthinkable, but we can’t get a game’s online service to run smoothly during launch?"

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Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

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Sadly, I largely agree.
There is one omission here though: Destiny. Despite requiring an online infrastructure that dwarfs most of these games, the possible exception being TESO, its launch was damn smooth and I can't really recall having any persistent issue.
"what are you going to do with those extra servers when you don’t need them?"
you rent them.
If you own them, you can repurpose them for the next release if they are physical
or destroy them if they are VM.
I don't think getting physical servers is a problem. The bigger problem is when your code doesn't scale to the number of users, That's what seems to have happened to Driveclub, and maybe Halo MCC.
I actually welcome these issues.. ( I know I lost you but let me explain) with all these server issues it just goes to show that an on-line only approach is not ready for prime time and never will and these publishers and developers should still cater for the single player who wants to enjoy the games without having to connect to the internet to deal with all these issues.
so please let them keep failing the general public who only reads the " sensationalist" media will only see online game A is unplayable due to server issues
I agree with the top 3 comments but do the game people really care? they have their money.. it just seems to me that they keep getting fatter and fatter and we get the scraps, what happened to making a game without a "patch" or "update" at launch.
Blizzard says hi