
Gale writes -"Stealth is the key to everything. Whether you’re trying to sneak in an enemy base and destroy an insurgent cell or simply stealing some pie from the fridge, it’s all about going in as quiet as is humanely possible, completing the objective and getting the hell out before anybody realises what’s going on. Despite of how awesome stealth is, truly great sneakers are few and far between. Sure, Splinter Cell can be a fun stealthy romp every so often, Dishonored is brilliant and the latest Thief is also pretty good, but compare those three titles with the amount of explosive, bombastic games we’re treated to and you’ll see just how outnumbered these cuties are. In the midst of this situation arises a new title ready to trigger a knee-jerk response in all of us Splinter Cell veterans – Clandestine. With a seemingly similar set-up, an agile-but-useless-in-open-comb at protagonist and a hacker to back her up, this thingie just might be what we need. That is, if it gets out of alpha."

Welcome to the wonderful realm of espionage and hacking with Clandestine, the indie release by Logic Artists. The game closely resembles that of Watchdogs with it’s database hacking and file grabbing objectives and that of Metal Gear Solid with it’s stealthy and espionage based gameplay and uses these aspects quite well throughout the story of the game.

Ian Howarth: "Clandestine is an asymmetrical cooperative stealth/infiltration game that requires one person to control Katya, the ‘boots on the ground’ whilst the other controls Martin, the hacker. The game is heavily reliant on patience, communication, and execution of strategies. Teamwork is crucial, which is also why I opted to play with a friend that I could call, instead of relying on the text-chat functionality for online play (although this may also be due to the fact that I never once found a game to join). The story kicks in as the two protagonists (or at least the protagonist and her side-kick) are brought in to help a private intelligence agency gain intel on a missing agent in Mexico, who is found out to be currently undergoing torture, thus turning the plan into a recovery operation. When they return and are commended for their success the real plot begins. It might be interesting and it certainly sounded pretty deep but the terribly animated cutscenes, boring voice acting, and convoluted ‘intelligence’ jargon-riddled dialog will rip you right out of it and beg that you skip straight to the mission."

Dtoid:
You monster, Flew under the radar. 2015 was a fantastic year for video games. There were so many great games vying for an opportunity to occupy your time.
A lot of interesting titles I haven't heard of before. Only one that rigs a bell would be Telepath Tactics, which was featured during Indie Month.
Refreshing article among the ton of GOTY articles that all list the same games (Witcher 3, Bloodborne, Fallout 4 etc).