Independent game studio Ninja Theory has released their sixth developer diary for their upcoming title, Hellblade. The focus this time around is on the game’s camera, controls and combat.

Ninja Theory's Tameem Antoniades talked with Wccftech on Hellblade's development, the "independent AAA" market and what's next for the studio.

Chris White: "I had the pleasure of talking to Tameem Antoniades, Ninja Theory's Chief Creative Director about the game's development, including how a research into psychosis helped to shape Hellblade, the game's leading actor, sybolism and how that plays a role, and more."

How Ninja Theory built a dark AAA game with 20 people and some Ikea poles.
This game looks awesome.
I hope that ending was a teaser at something along the lines of progressive damage and finishing moves on enemies. I feel like very few action games actually have these features(Bayonetta? God of War). It'd be awesome if Hellblade had it to fit the dark tone!
Neat insight.