
MWEB GameZone Writes: "The gaming platform pecking order is changing. Consoles used to be on top of the world as the preferred platform to game on.
However, PC gaming has made a comeback. The PC is now the leading gaming platform and continues to grow at a rapid pace globally, but not in every country. The question is if PC gaming will remain king or if consoles will relive their glory days."

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."
The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.
Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work
I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.
Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.
There is definitely input lag there and artifacts.
Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.

WTMG's Jordan Hawes: "With the advent of NVIDIA's DLSS 5 tools, and the whole debacle surrounding AI usage in AAA gaming, is this new push an opportunity for smaller studios to showcase they are the ones vouching for artistic integrity in the gaming industry?"
They already are. Indie studios are the only developers that constantly strive to publish innovative and experimental experiences. There has been little to no art in AAA gaming, with just a few exceptions.
Indie-studios have been showcasing their creative superiority and bravery over AAA-studios/releases for a while now.
Personally. I have zero interest in AI slop in any of my entertainment, so regardless of what Sony, Ubisoft, MS, EA, etc believe the future is, I'm just not gonna touch any of that stuff.
One more thing in a long list of things that already give indie Games an advantage
In reality a dev having a simplistic tech statck does not really impact the end user experience. If the game is good and worth playing is what matters. In other words some cooks make care if 2 or 3 eggs were used to make a cake but the person eating it doesn't. And in the case of DLSS 5 the chef is soley responsible for the recipe and how its mixed together.
At least this article got it right. IT is amazing how you made the Xbox Controller take the most space we all know which is the most important one. X Box continues to drive the american economy in 2014 and will surge in 2015 with hit titles such as Halo 5, Tomb Raider, Quantum Break and many more. Xbox will continue to outshine the competition in fun.
One of the alluring aspects for me about PC's is the ability to stream. You already have a $800 PC for gaming, why not spend some more and be able to stream games and potentially make money off of it?. PC's will always have a major thing going for them, in they are more than just game or media consoles. All of Microsoft Office, the ability to write computer programs, and the millions of applications you can use to create content.
If your PC can handle major games it can handle just about anything. The number of games available to PC's far outweigh home consoles as well.
TIL consoles were the preferred gaming platforms. I always assumed PC was number 1, and consoles were Christmas presents.
Whats this thing about Console gaming making a comeback? Dumbest comment ever, when the PS4 is selling better than the PS3 did at the same time in its life cycle.
The PC just offers more and has a better customization factor. Better ONLINE social aspect and a ton of games are gamer driven.
Like I always say consoles have their place but their whole business model is basically following after the pc but in a neat one size fits all package.
I prefer the unique Pc Exclusives mods Pc gamer Dev relationship hardware customization and the experience I get from gaming.
To each his own