
Gavin Dodds writes: "I was recently given two games to review that are new platform releases of previously platform-exclusive titles. Since I reviewed them both last time, the Evil Editor suggested I may like to take a look at the new versions. It seems to happen quite a lot these days, Blazing Angels and Lost Planet had similarly staggered releases; we'll be seeing a PlayStation 3 release of Bioshock before Christmas and even "last generation" Grand Theft Auto titles were released on Xbox some time after their original PlayStation 2 releases.
The games that were plonked down in front of me recently were Overlord: Raising Hell on the PS3 (originally only on the Xbox 360) and the Wii version of Okami, previously only available for the PS2 (my review here).
This got me thinking, were Codemasters and Capcom just waiting for the user-base of the new platforms to reach a point where it was worth releasing the ported games? Or were they taking the time to produce quality ports to new hardware, taking advantage of the extra features provided. Or, indeed, were we seeing more evidence pointing towards the supposed end of the third-party exclusive?"

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.
there are still a bunch of upcoming third party exclusives coming out.
He has valid points but I dont think 3rd party exclu's aren't quite dead yet
Not exactly so-The Terms of Exclusivity have changed,this gen,90% of the third party exclusives have,are,and will be Timed Exclusives.
Look at Mass Effect,Gears of War,Lost Planet,Eternal Sonata,etc;All games touted as being Exclusive to One Platform,only to be released and or announced on/for another.
Final Fantasy XIII
Final Fantasy Versus XIII
Metal Gear Solid 4
Maybe include insomniac games??? But they're more 2nd Party tbh
Maybe the third party 360 'exclusives' are jumping ship but not even Microsofts money bags could buy out MGS4's and FFXIII's exclusivity. Because some developers know a great console when they see one, and only one console will create their visions as true as possible. And here's a hint, it's not the one which can cook eggs on its processor
3rd party exclusives from EA are dead. Corrected.