
Video game injuries can be totally brutal. Alexander of Gamer Assault Weekly asked a doctor to diagnose some of the most brutal injuries and takes us on an educational and disgusting foray into the world of video game injuries.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

In my Tomb Raider iOS review, I look at whether or not the game runs well enough on mobile to justify parting with your cash.

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.
wow... that was an interesting piece. You always notice how outrageous these injuries are yet your character gets up to walk away but knowing the actual injuries is awesome.