
Destructive Creations recently introduced the wider gaming audience to their upcoming isometric shooter with a “disturbing atmosphere of mass killing”, Hatred. The surprising response from many critics and big-name media outlets saw utterly outrageous claims and accusations, with some even attempting to get the game banned. This is a complete contradiction to the very nature of video-game development and I for one am ashamed at the reception Hatred has received and the astonishing attitude on display at some of the “respected” gaming outlets.

A game about killing people.
This game was just gratuitous violence. I don't know why it was rated AO. It's no worse than a GTA killing spree, Hotline Miami, or even the 'No Russian' COD mission. Reminded my of a weaker Dead Nation except no zombies.
I'm surprised Switch is getting this and PlayStation/Xbox isn't. The game was basically Postal with better graphics and more realism.

A look at five games that gamers loved but most critics hated.
Advent Rising is another good example. It got panned by critics but it has a good story and I enjoyed playing it. The graphics are dated, the enemies all look the same, but it was made in 2005 so what do you expect? I wish they made the sequel so I could finish the story but I think the critics killed it off.

Joanna Mueller writes: "Since the 1980's, video game advocates have been arguing for the protection of games as a medium of free speech. Frankly, I consider myself in that camp, but just because a game can push against the boundaries of common decency doesn't mean it should. Especially if the developer is just hoping to ride the wave of pearl clutching controversy to the bank."
Nothing wrong with pushing for controversy, but the game still has to be worthwhile. Lots of games in the 90s showed that.
Because the novelty will eventually wear off and the audience will eventually wise up.
So what? If there's a market for something then why should anyone care if it gets filled, as long as it's not something illegal? You can dislike so-called "edge lord" games all you want (in fact, you can like or dislike whatever you want, full stop) but even if games like Hatred are just trying to take advantage of anti-SJW backlash to make a quick buck, the fact that they exist at all is important in a culture that's becoming increasingly puritan and censorship orientated. Art is supposed to push the envelope. It's supposed to make you think. And even if all a game makes you do is think about why certain people are so desperate to ban it.
Preach!
Agreed. I remember when it was overweight moms and goofy dads bitching to Fox about Mortal Kombat.
This is what #gamergate is about.
So glad this atricle exists , strangely enough im really hyped for this game
I've said it before, I'll say it again. I'm down with this game. It pushes some gaming boundaries, and I'm perfectly fine with that. Don't stifle a vision just because people will react badly to it. Goes hand and hand with censorship, one of my most hated things in any medium (particularly gaming). I'll play it at some point for sure. Whether it's good or not, that's something that remains to be seen.