Euroganer:
"With day one patches swiftly becoming the norm, it's easy to forget about the code pressed to the disc that actually ships to stores. Throw almost any modern single-player game into your console and it'll probably play just fine out of the box, even without an internet connection. This ease of use is what console gaming was founded upon, but the waters are becoming muddied. It's one thing to issue a patch designed to add a bit of polish to the end product, but it's something else entirely to ship a virtually broken game to store shelves. That brings us to The Evil Within - version 1.0.
We already know that the frame-rate in the current 1.01 version is rather unsteady throughout the game. What you may not know is that this is actually a massive improvement over the 'gold master' that's actually pressed onto the retail disc. As our coverage last week was based on digital delivery versions of the game we bought from PSN and Xbox Live, the issue didn't really come into focus for us until our personal physical copies arrived a few days later."

The Outerhaven writes: While I hold Bethesda's The Evil Within series as some of the best Survival Horror games available, it's clear that Bethesda has no intention of revisiting the series. While Capcom is still working on its Resident Evil series, I look back at the now-dead survival horror series from Bethesda, wondering why the series was left wide open, and yet still not revisited.
An OK horror series left behind. It had some great ideas, but it never knew how to play to its strengths. Instead, it came out like just another RE4 clone.
I would love for a third entry to come out, but it needs to learn to lean in on the psychological aspect and move away from the generic "pew pew" ideology at the center of the gameplay loop. It doesn't need to abandon it; it just needs to put it into better context, is all.
Also, try a first-person perspective instead. Too many 3rd-person games with nothing to offer but an avatar taking precious screen space. At least make it an actual option and not that janky-ass mess the second game pretended to have.

Tango Gameworks was working on new The Evil Within content & had a 6 months old prototype of Hi-Fi Rush 2 in the works prior to closure.
...they didn't close, they changed owners. As far as i know HFR2 is still in the works.
The Evil Within Anniversary Edition?
Good God. We were robbed.
I would imagine they would have improved the graphics and animations to bring them more in line with the second game. Wishful thinking but it would have been really cool if they redid the voice lines from the first game aswell with the same actors from the second, I felt they had more personality in the sequel. The only person I thought gave it a bit more than the others was Jennifer Carpenter as Kidman but the sequels voice actress did a great job aswell.
Microsoft is going to do f*** all with the IP and we'll never see a second Ruvik and Seb showdown.
I hope Krafton goes back and gets it after Hi-Fi Rush 2 if it was only because they didn't want the initial purchase to get complicated.
It hurts so bad knowing that there might have been new content for Evil Within..love those games
What a stupid, short sided move by Microsoft. Comparatively it would have been cheap for them to hang onto their only Japanese studio, with actually good games that people want to play. I struggle to understand how Phil Spencer is still employed. At this point it is Kathleen Kennedy levels of failure.

The Evil Within, Ghostwire: Tokyo and Hi-Fi Rush studio has closed its doors.
Sad, but I see characters and posters of either less than average or barely average games.
"Is an internet connection now mandatory for single-player games too?"
"Certainly it seems that we are tiptoeing into something approaching the 'always online, always connected' scenario that Microsoft championed at the Xbox One launch - a scenario that a great many gamers categorically rejected."
It's subtlety like this that give people tin-foil hats to wear...
Why can't they ship this ganes already patched or something?
I don't understand this.
Stupid!
A message needs to be sent to developers somehow.
Who cares about frame rate? Its a great game and its so gorrrrry. just like the mouse i brought into the house this morning meowwww.
Its a clunky action game,with feck all ammo and broken stealth imo.
Don't buy the games on release date, let the company learn to finish its quality assurance and then ship the game that we pay for hard earn money.
I understand a small patch to take care of a small game bug or a problem, however day one large game finishing patch that's is all but almost mandatory if you want to have a playable product is unacceptable.
We shouldn't pay for broken products, end of story.