
As played at this year's Gamescom and EGX on Xbox One, multiplayer in Advanced Warfare is a very different beast to the work-in-progress Seoul campaign mission shown at Microsoft's E3 event. Set across a broad rotation of maps, from the snowy Biolab complex to the futuristic gloss of Defender, it's clear changes were needed to boost multiplayer performance above the variable 30-60fps seen in solo play. But in the visual sense, what has changed in order to hit the all-crucial 60fps target, as demanded by the series' competitive players?

Modern Warfare 2 Season 2 is almost here but the latest COD game needs to use this Advanced Warfare map and more in MW2 Season 3, amid calls for map remasters.

Andrew says: "The intrinsic values of COD are the following: memorable campaigns, meticulous multiplayer marathons, and lobbies populated by screaming 12-year-old kids that think puberty is the evolved form of Jigglypuff."

Call of Duty multiplayer ranked from worst to best! 2019 is coming to a close and MP1st ranks the best COD multiplayer games this decade.
"Running at a native 1600x900 at both events (a boost from the E3-era 882p), little has changed to Xbox One's rendering setup for multiplayer, suggesting this number is a lock for all modes in the final release"
another sub 1080p game on xbox one.
if its running at 900P on xbox one this should have no issues running at 1080P on PS4
i just hope there isnt another corporate parity BullS**t issue
#PS4NoParity
because of the deal between Microsoft and Activision
The game looks like it's performing great. It looks like it's locked at 60fps, now let's hope we can get more info on this secret game mode that's not Exo Survival.
Looking forward to it