
Ana Febo of Entertainment Buddha writes: "Why would a game like even be made, during a time when the 2nd amendment has been a hot button issue with the amount of gun sprees that have occurred in the last year?"

A game about killing people.
This game was just gratuitous violence. I don't know why it was rated AO. It's no worse than a GTA killing spree, Hotline Miami, or even the 'No Russian' COD mission. Reminded my of a weaker Dead Nation except no zombies.
I'm surprised Switch is getting this and PlayStation/Xbox isn't. The game was basically Postal with better graphics and more realism.

A look at five games that gamers loved but most critics hated.
Advent Rising is another good example. It got panned by critics but it has a good story and I enjoyed playing it. The graphics are dated, the enemies all look the same, but it was made in 2005 so what do you expect? I wish they made the sequel so I could finish the story but I think the critics killed it off.

Joanna Mueller writes: "Since the 1980's, video game advocates have been arguing for the protection of games as a medium of free speech. Frankly, I consider myself in that camp, but just because a game can push against the boundaries of common decency doesn't mean it should. Especially if the developer is just hoping to ride the wave of pearl clutching controversy to the bank."
Nothing wrong with pushing for controversy, but the game still has to be worthwhile. Lots of games in the 90s showed that.
Because the novelty will eventually wear off and the audience will eventually wise up.
So what? If there's a market for something then why should anyone care if it gets filled, as long as it's not something illegal? You can dislike so-called "edge lord" games all you want (in fact, you can like or dislike whatever you want, full stop) but even if games like Hatred are just trying to take advantage of anti-SJW backlash to make a quick buck, the fact that they exist at all is important in a culture that's becoming increasingly puritan and censorship orientated. Art is supposed to push the envelope. It's supposed to make you think. And even if all a game makes you do is think about why certain people are so desperate to ban it.
I hope there is more objectives in the game other then just laying waste to every moving thing cause that might get boring after a while.
Well yes, thats kinda the whole theme. Like many other violent games, but without a plot to make it anything more than a terrorism simulator. Because thats what it is. You play a terrorist how is willing to kill himself to hurt others.
Sure it may look like a game aiming to appeal to unattractive, unpopular, high school virgins but its not actually capable of presenting a narrative that compelling. Its just a terrorist murder simulator. But thats okay as long as people realize its just a simulator.
Looks cool actually
no doubt some people against it are going to have a field day with this.
It's going to be called sick, a game in search of reaction, people will be negative towards every part pf the game based on what the trailer shows alone, but i can't wait to try it out.
"My genocide crusade begins....here"
kinda reminds me of dead nation, except there's people instead of zombies.