Those of you participating in the Xbox One Preview Program have been instrumental in making Xbox One the best place to play. Beginning today, participants will be able to track their contributions via the new My stats page in the Preview Dashboard app.
Preview program activities such as completing quests, surveys, quick polls, and rating updates now earn you points, viewable in My stats. As you earn points, you’ll level up and unlock new Preview pics. Fear not, longtime contributors, you’ll get points for feedback that you’ve given since the beginning of the program.
The second expansion looks to deliver Diablo 4’s most bingeable endgame yet.
Not gonna play this game before they stop selling cosmetics in shop that looks better than drops in-game. Stupid company
@michiel1989
No it dosent. At that time you chased what was in-game and there wasent any cooler gear in a online shop that you could buy. Everything made by the designers/artists and what the hardware could handle was there to Get for free in the game when you played. And things progress and evolves from there. And the way they do it now, is ruining the experience. The designers/artist can today make awesome stuff and put it in the game.. but instead they put it behind a instant paywall. Takes all the joy we had before, the thought of «im gonna find the best and Coolest gear in this game!» is all gone.
Its just sad to see kids today grow up with this. And adults accept this. And people in the gaming industry being proud of their work ? Oh my….i would be disgusted if i was an designer on those teams.

Most games borrow from Stardew Valley. Coral Island earns the comparison. An Indonesian studio adds underwater coral restoration, 28 romanceable characters including merfolk royalty, and Balinese-inspired festivals. The August 2025 multiplayer update strengthened the package. The farming sim template, expanded in every direction that matters.

Play a swamp witch crafting potions and solving problems with darkly comic consequences. Wytchwood's storybook art style masks a game with genuine edge. The crafting system ties directly to narrative progression rather than existing as a separate loop. Cosy but not soft. The fairy tale tradition it draws from has always had teeth.
Having fun doing so , cool feature.