
MWEB GameZone writes: "Ninja Theory has taken a very different approach in creating Hellblade. The world is so rich, so haunting and so overwhelming interesting that players could lose themselves for hours in it. Exploration will form a key feature of the game with gameplay mechanics and combat coming second in Hellblades fascinating world."

Ninja Theory's Tameem Antoniades talked with Wccftech on Hellblade's development, the "independent AAA" market and what's next for the studio.

Chris White: "I had the pleasure of talking to Tameem Antoniades, Ninja Theory's Chief Creative Director about the game's development, including how a research into psychosis helped to shape Hellblade, the game's leading actor, sybolism and how that plays a role, and more."

How Ninja Theory built a dark AAA game with 20 people and some Ikea poles.
woah! How was this not picked up by my radar? looks awesome!!
pls dont rush it. take your time
it really looks great and i surely want to see this game succeed
Interesting don't know how I've missed this
looks really inspired!
Wow this looks amazing!