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90°

Ubisoft Has No Problem Taking Inspiration From Other Games

"Have you ever played a game and got the overwhelming sense of familiarity, even though the game you're playing is brand new? I know I have, quite a lot actually, even more so over the last couple of years.

Game developers are often inspired by other creations within their medium and that's not a bad thing, in fact, Ubisoft actively encourages it from their staff."

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thegamescabin.com
N4g_null4235d ago

The only inspiration that matters is game play! Hire some programmers.

andrewer4235d ago

Shadow of Mordor looks like Assassin's Creed and Batman Arkham games in some parts, and still is freaking awesome. So yeah, I see no problem in that.

CaspuR4235d ago

Assassin creed should take inspiration from shadow of modor.

Whirlwind_Fanfare_084235d ago

Making games without parity should be one of their biggest inspirations.

Moncole4235d ago (Edited 4235d ago )

Thats because they get inspired by movies to make cinematic experiences at a silky smooth 30 FPS.

/s

Dontworrybhappy4235d ago

Good on them. Halo wouldn't exist without Doom or Quake. Shadow of Mordor wouldn't exist without Assassin's Creed and Batman. Games I love.

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30°

Ubisoft Toronto lays off 40 employees, Splinter Cell remake still in development

The company says these reductions are part of its larger cost-cutting plan that included a major restructuring and the closure of its Halifax studio.

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mobilesyrup.com
PRIMORDUS87d ago

Just lay off the whole video game industry that's how it looks. Everything is filled with greed and AI shit all over.

160°

Ubisoft Toronto lays off 33 employees 'to ensure it can deliver on its ambitious roadmap'

PC Gamer: "The plague of layoffs that's gripped the videogame industry since the start of 2023 continued today as Ubisoft confirmed that 33 employees at its Toronto studio have been let go."

TOTSUKO689d ago

CEO: “I layed off 33 people so I can get a higher paying bonus”

Lightning77689d ago

It's always the studio and games that ppl like the most. I heard Plagues Tale 2 was really good.

Tacoboto689d ago

Huh? A Plague's Tale is made by Asobo, the Flight Simulator studio... It's not an Ubisoft game.

Lightning77689d ago

Whoa wrong article wow wrong info from me.

jznrpg689d ago

That makes sense. We have a lot of work to do so let’s get rid of people

Seraphim688d ago (Edited 688d ago )

Overworked and underpaid is the Corporate way. Chin up bucko! Work harder, we know you can do it.

DarXyde688d ago

Sounds grossly contradictory, but my guess is the plan is to scare everyone else into being more productive.

Noskypeno688d ago

It's why I see so many hiring signs but then they say they're just taking applications. They want to get the workers in a mindset that they are so easily replaceable. I see a billboard next to a business that never takes down the hiring sign since it was created many years ago. If they really are still constantly hiring that means a high turnover rate, which means it probably sucks to work there.

FinalFantasyFanatic688d ago

Most companies will happily overwork, burnout, then replace employees, I've seen this happen in a few companies and even work in a place that does this. The turnover is so high, and it looks like madness to the long term staff (especially when you're constantly training newbies and failing to reach goals).

Noskypeno688d ago

Final fantasy, that does sound very contradictive of what a lot of CEOs tell us. I've seen plenty of articles about how expensive it is to train new employees, but they might be lying just to motivate employees to stay at a job a little longer than they want even if it doesn't have good working conditions. But I seriously doubt it costs 10 grand to train the average employee. They just want us to feel guilty if we don't want to stay at a bad job until we retire.

PRIMORDUS688d ago

Ubishit at it again. All these gaming companies are just greedy fucks who do not give a shit about their employees. There is one that everyone should follow, rest in peace Satoru Iwata. "Nintendo CEO once halved his salary to prevent layoffs, and it worked—why that’s so uncommon today" https://www.cnbc.com/2024/0... It's uncommon because they are all greedy SOBs, which I have no respect for.

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110°

How Ubisoft Toronto Is Gearing Up To Remake Splinter Cell

Managing Director Istvan Tajnay looks back at what the studio has learned from Watch Dogs: Legion and Far Cry 6, what it wants to achieve, and how it’s putting employee well-being first.

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news.ubisoft.com
Magog1615d ago

I don't see how a game like this could ever hold up to modern standards. It was 90% sneaking behind turrets to disable them in tiny corridors.

SinisterMister1614d ago

Can't disagree to that (although a lot of people will)

Magog1614d ago

It was graphically impressive at the time and that was it. Dull as a box of rocks.

strifeblade1613d ago

The original 4 splintercells were classic stealth gameplay. Personally loved them and owned all of them

F0XH0UND9221611d ago

There's probably like 2 or 3 occasions in the entire series where you sneak behind turrets. Yeah, either you've never played them or are full of it lol

LOGICWINS1614d ago

I'll believe it when I see it. This is the same company that "announced" Skull and Bones, PoP Remake, and Beyond Good and Evil 2.

Iceball20001614d ago

One thing off the bat I’m not going to like is who ever does the voice over. Michael Ironside has such an iconic voice. No one can replace that.

Magog1614d ago

He's still alive and played Sam Fisher just 2 years ago. Why wouldn't he be in it?

Iceball20001614d ago

Him doing a whole game with mo-cap and voice acting I highly doubt it. He’s old now and like 300lbs. Sure he could do just the voice acting but still he’ll sound old.

Was it for the GR DLC? Did he do it a couple years ago or did they just rip from older games?

got_dam1613d ago

Expect to see a lot of predatory monetization in a game that shouldn't have any life service features to begin with. Sam fisher NFTs boi.