
"Bayonetta 2 justifies the existence of my Wii U (sorry, Mario Kart 8—you’re fine, but I’m just not in love with you). I plan to sink several more happy hours into its infinitely replayable chapters. It’s rare that a game actually offers me a compelling story, a nuanced heroine, jokes that are funny and never cringe-worthy, plus combat mechanics that I can sink hours into perfecting again and again. Bayonetta 2 has caused me to fall back in love with videogames—or maybe just with Bayonetta herself? Not that I ever really stopped loving any of that, but it’s always nice to remember what a great game looks and feels like. This is it."

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

Many fans have been expressing their disappointment with Bayonetta 3. Here's why the recently released game is a clear step down from Bayonetta 2.
I thought they focused on big kaiju like fights which felt gimmicky and thy brought this new character in to try and get away from the leading star
*Spoilers*
I mean they pretty much killed 3 big characters. They killed Jeanne, Luka and Bayonetta herself and it's not the fact they died it's how they died, we've seen Jeanne and Bayonetta survive countless things yet they go out by the lamest ways possible.

Nintendo has updated Bayonetta 2 to version 1.2.0 and they have also shared the patch notes for this update on the Nintendo Switch.