
Clockwork Empires is still very much in its infancy, but has laid some impressive groundwork and built up a lot of promise in a very short amount of time -Writes Sean Carr

Tom Chick - "If I was to make a game that I didn’t want anyone to actually play, it would look a lot like Clockwork Empires. A torturous interface with lots of busy little buttons and information spilled across various mutually exclusive screens. Basic tasks that require about two too many steps. Lots of waiting among the various stages of any process, so when you went off to do something else, you might forget the first thing you were doing. One way doors into unrecoverable economic death spirals that you don’t know you’re in until it’s far too late.
Also, it would crash a lot."

Gather your colonists! You will need great wits to get your steampunk colony up and running without facing the wrath of the Occult in Clockwork Empires!

Clockwork Empires feels like a flawed gem. Gamers looking for an accessible colony simulator will certainly find a lot to love here, but frequent crashes and numerous AI issues spoil the experience.