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Destiny: Could This Be Why the Orbit System is Necessary?

One of the many complaints that players have had since the launch of Destiny is the the long loading time involved with having to go to orbit prior to picking a new location to travel to. Many players have asked for a “Go To Tower” option to replace this so that they can instantaneously go from activities in the world to the Tower. One post on Reddit may actually give a very good explanation as to why this system is necessary.

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fronttowardsgamer.com
THC CELL4241d ago

I wish you could skip cinematic clips

King-u-mad4241d ago

I wish this game was never released for the ps3 and xbox360. So we could have the real game...

BattleTorn4241d ago (Edited 4241d ago )

@xSparr0w

Really?

It goes without saying that by releasing cross-gen, that the games get limited by the lastgen hardware. They can make the nextgen version look prettier, but that's about it - they can't omit gameplay elements from the lastgen version.

It's the primary reason, I believe, that we have had such massive disappointments from Watch_Dogs, Titanfall, and Destiny.

There were all cross-gen.

Baccra174241d ago

Even if it wasn't cross gen, it would still be a crappy, shameless, lazy cash grab. Not being cross gen doesn't change the fact that Activision would still be there mucking things up.

nX4241d ago

Every game is better if the developer doesn't have to worry about Old-School Hard-Ware.

Kevlar0094241d ago

Last Gen didn't cut out large pieces of content and Story to release as DLC.

+ Show (2) more repliesLast reply 4241d ago
Stick894241d ago

While I do agree with you, I also want to be salty and throw in there aren't enough cinematics to skip.

ITPython4240d ago (Edited 4240d ago )

I am pretty sure the long loading times in orbit are actually just concealing the matchmaking that is going on in the background. I mean think about it, you are joining lobbies full of others players, it's essentially a new online match each time you go anywhere.

I still hate it and wish travel was as convenient and instantaneous as Diablo 3, which was absolutely amazing. You could pop in and out of town, or anywhere else, then just jump back through your little worm hole and you are right back where you left off nearly instantly.

tlougotg4241d ago (Edited 4241d ago )

Yeah cinematics not being skippable suck big time! Its absurd we are in 2014 and we cant skip cinematics in this game when back in the 90s they were skippable in many games lol and good amount of games now also let you skip. Wtf decides these bs ideas of not allowing skippable scenes!!!!

The load times dont feel bad to me when in orbit but hey thats just me. Faster is definitely better tho.

isa_scout4241d ago

Yeah it's crazy that a game like TLoU has skippable cutscenes(where story means so much) and a game like Destiny with a virtually nonexistent narrative forces you to watch horribly written cinematics. It's been a LONG LONG time since I've played a game that is as poorly written,acted, and put together as Destinys story.

Dirtnapstor4241d ago (Edited 4241d ago )

So let's revert to skipping cut scenes and watching a black screen for a minute or two with a spinning thingamabob, loading the next segment...
I like the format now when it's used to mask load times.

ITPython4240d ago

A lot of games use cinematics to conceal loading screens, which is fine by me. However those games also let you skip the scene as soon as the game is done loading. Destiny does not.

Luckily if you play the same mission in Destiny with the same character a few times a week, it will stop showing you the cut-scenes. Although I do notice they come back the next week until you play the level again a few more times.

The_KELRaTH4237d ago

Exactly! I just don't understand why so many want the "LOADING _________________" (with bar) rather than the animated aquarium style screen.

one2thr4241d ago

Make sense, but goodness I thought going to the tower to then go to the orbit to choose my destination was a stupid idea, seeing that there is a ship hanger in/at the tower and to me it would make more sense to choose the destination from then and there, instead having to goto said orbit to do so.

Cryptcuzz4241d ago

That is a brilliant idea and perspective on how it works currently. I 100% agree with this and hope Bungie implement something like this in the near future.

I would also like to add that same idea anywhere as well. Say your doing patrol, they should allow us to pull up a destination list to where we want to go next and have our ship come down, beam us into the ship and fly directly to where the destination was set.

In the beginning mission, where we first got our ship, and how the ghost beamed us up and flew us directly to the tower. Something like that would save a lot more time and make it much less tedious in traveling from one destination to the next.

The_KELRaTH4237d ago

and then selecting a planet followed by clicking again to actually go to it - though we seem to be in a period of click to continue game madness... "CLICK TO READ NEXT WORD"... currently :)

Alsybub4241d ago

The article is just saying that all of the network setup like matchmaking, data syncing and server connection is done in the background as well as loading the location you are going to.

I actually assumed this was the case and didn't realise that it wasn't apparent to a lot of people. When did they think it was doing all of those other things? It simply doesn't have all of those different screens that you get in other games. I'm assuming that is to make things seamless. It still needs to do all of the usual thinks i.e. search for a lobby, sync data, find other players and connect. It just doesn't express that.

Naga4241d ago

Yeah, I'm with you. Last night, I was thinking about how horrendous of an experience it would be if there were just loading screens instead of these clips.

xSparr0w4241d ago

I agree. For a game that's reported to "play like an MMO" though, it doesn't do a very good job at being as seamless as many other games on the market today. Many other massively multiplayer games don't even have loading screens anymore. Just seems like a lot of wasted time.

The_KELRaTH4237d ago

Except it plays more like a typical FPS game but with far more fun building up weapons etc than CoD (where you do sit and watch loading static map screens).

Dirtnapstor4241d ago

People found something else to complain about... Thief got blasted for load times, but really, it's just visually different. Sit in a lobby for match making for almost any game, same difference.

Perjoss4241d ago

'cos the cutscenes are so light on story it just reminds me of when i cannot skip the first 5 to 10 mins of a porn movie.

Jack_Reacher4240d ago (Edited 4240d ago )

Wtf. Have you never heard of fast forward. In fact try watching a whole movie in ff. Pretty frickin funny. And dont get me started about in reverse. Thats just sick.

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50°

Bungie Ends Its Marathon Duo Queue Experiment, But Teases Its Return in Season 2

The Marathon Duo queue test ends as Bungie confirms its return in Season 2, with new experimental playlists already on the way.

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theouterhaven.net
35d ago Replies(3)
S2Killinit33d ago

Its neat especially since not everyone might have two friends playing it. Makes it more personal to go at in duos.

Inverno33d ago

It's 2026 and basic match making features in MP games are still being drip fed to an audience that still gets excited over said basic feature being implemented.

60°

Marathon hands-on preview | Notebookcheck

Darryl Linington from Notebookcheck.net writes: "Early hands-on time with Marathon, spanning roughly 10 hours, points to a distinctive extraction shooter with strong shell-based class design, layered faction progression, surreal presentation, and a dense UI that still needs smoothing out."

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notebookcheck.net
Flenter66d ago

Fantastic extraction shooter,very addicting 💙

66d ago
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MrDead66d ago

Almost 16,000 reviews on Steam currently has the game sitting on a very positive 90% Not sure if it has the player numbers but those who are playing seem to be enjoying themselves.

Putte66d ago

And as of now a 5.1 user score on metacritic. Really bad.

LiViNgLeGaCY66d ago

On Steam, you have to have bought the game, in order to play. On metacritic, ANYONE can review it. I'll leave it for you to decide which one matters more.

MrNinosan66d ago

Trolls on Metacritic, must be a new thing or you were born yesterday

66d ago Replies(1)
Putte66d ago

The game is really really bad. So generic boring and lifeless. UI is terrible. Bad and slow gameplay. Not sure who gives the go ahead for these games. Insane all that money companies just throw away for no reason. Nobody a asking for these games

LiViNgLeGaCY66d ago

You haven't played it. That much is apparent from your comment. Gameplay is FAR from slow and boring. I do agree the UI definitely needs to be re-worked. But then again, you're just repeating a complaint you're reading about, not actually experiencing.

MrNinosan66d ago

Can you show any proof you've actually played it, by sharing your PSN ID or Steam profile? Nah, guessed as much.

66d ago
Outside_ofthe_Box66d ago

Gunplay is the best thing about the game. To call it bad is wrong. Just because it isn't a twitch shooter doesn't mean it's slow, not everything has to play the same. Everything else is generic I agree.

Flenter66d ago

Yes I am. But tell me ,with goty games do you play? Have you even played Marathon? If not ...S T F U!!
So sick and tired of the hate BS 🤮🤮

+ Show (1) more replyLast reply 66d ago
ITFGaming61d ago

Would be amazing if some comments could go on the source.

70°

Destiny 2 Red War lawsuit ends as Bungie reaches full settlement with sci-fi author

Bungie has fully settled the Destiny 2 Red War copyright lawsuit with writer Matthew Martineau, ending a year-long legal fight.

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thegamepost.com
Michiel1989178d ago

they wanted to wrap it up in preparation for the Marathon lawsuit