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40°

Team Fortress 2 Pyro update released

Valve has released the Team Fortress 2 Pyro update.

Release notes:
* Added 2 community maps: cp_fastlane and ctf_turbine

Pyro
* Added alt-fire compression blast to the basic flamethrower
* Added The Axtinguisher, The Backburner, and The Flare Gun
* Hadouken taunt now kills people it hits
* Tuned the flamethrower hit detection to improve detection versus retreating opponents
* Removed Flamethrower's damage falloff (was falling off to 25% by the end)

cp_well
* Added a route from the forward central foyer up to the battlements
* Redistributed health and ammunition throughout the bases

ctf_well
* Added a route from the forward central foyer up to the battlements
* Removed central building, reduced overall map length
* Redistributed health and ammunition throughout the bases

Other Notes
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
* In-game avatar images will now have a badge around them if the player is your friend
* Fixed bug that allowed players to move around in a reference pose
* Added custom death icons for unlockable weapons
* The player join team message now specifies whether the player used the auto team option
* Payload maps now support four control points per stage
* Achievement dialog will stay open when you're moving in & out of the game and the main menu
* Added full Russian localization, with both fonts & speech
* Returned the "Report a Bug" option to the main menu

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steampowered.com
cp686529d ago

now that the pyro update is here, hopefully console gamers will get some love

60°

Team Fortress 2 'native VR port' could be coming to Steam after Valve releases source code

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.

ZycoFox419d ago

Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.

Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

50°

The TF2 SDK has arrived

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

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teamfortress.com
50°

Slander, extortion and doxxing - beneath the surface of TF2’s bot crisis

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.

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videogamer.com