750°

Minecraft to Join Microsoft

Xbox :

"Today is an incredibly exciting day for our team as Mojang and the Minecraft franchise join Microsoft. Minecraft is one of the most popular video games of all time, with more than 100 million downloads, on PC alone, from players since its launch in 2009. Minecraft inspires millions to create together, connects people across the globe, and is a community that is among the most active and passionate in the world."

Read Full Story >>
news.xbox.com
Smurf14240d ago

It did happen. Why did you waste money Microsoft? :/

n4rc4240d ago

While I ask myself the same question..

I can't argue with a company that rakes in the money ms does.. They obviously have a plan for them, we just don't know it yet

Gazondaily4240d ago

This is a big move by MS. I wonder if a Minecraft sequel is in the works? I suspect they have big plans for Mojang beyond just the Xbox One.

uptownsoul4240d ago

Like you all, I don't understand Microsoft's end-game here. They're still going to support Minecraft on all devices, so I'd like to see they plan on doing.

Blastoise4240d ago (Edited 4240d ago )

Minecraft is a huge seller, its not just about the Xbox brand Microsoft would probably get more money by just letting it continue to sell on Playstation & IOS. Plus theres the huge amount of merchandise out there. Thats why they bought it, I assume.

christocolus4240d ago (Edited 4240d ago )

@n4rc

Totally agree

@septic

They definitly have bigger plans for minecraft, mojang and future ips&it makes me wonder if MS has other plans in the works to aquire more studios.

MeliMel4240d ago

@septic,

I believe so to. Also since Minecraft is an awesome creative game. Do you think Project Spark tool set would somhow be intergrated into the next game along with what Minecraft already has? Maybe im getting way to ahead myself on this one.

MeliMel4240d ago

@ Christocolus,

Its possible. I remember reading here. That MS was looking at acquiring more studios and ips.

ABizzel14240d ago (Edited 4240d ago )

$2.5 billion buying a company that you still have to invest in.

Instead of $2.5 billion split among your first party developers. Even at 100m per game that would have been 25 exclusives for the XBO (5 more AAA exclusives to your line-up for the next 5 years).

I understand why they bought them, because how big the company has become, but it was a wasteful move IMO, and the fact they're able to spending that much money on one company goes to show this move wasn't specifically for Xbox, it was for MS.

I guess Minecraft on every PC is the real motivator. It's a way to start selling more computers, and build up their OS offerings. As for XBO it might even be a free game that's part of the Dashboard OS, and push console sales (but you can upgrade for $5, so I don't see how that really helps).

MeliMel4240d ago (Edited 4240d ago )

@abizzle,

The more i read about how MS should spend the 2billion. The more i forget how much $$$ MS has. I mean, MS has enough money to buy Minecraft for 2bil and still do what you really think they should.

uptownsoul4240d ago

@Blastoise
I get what your saying about Minecraft being a huge seller, but it's not like Microsoft was desperate for money. And what I found odd was the announcement itself…Microsoft has an announcement for the Mojang acquisition but the rest of what they said was just "charlie brown adult talk"

ABizzel14240d ago

@meliMel

It's not even the money that bothers me, we all know MS is a multi-billion dollar company. It's the fact that they're investing so much in acquiring a company, and not in the studios developing games for them, or scouping up 5 mid-sized studios at $500m a piece, or even 25 smaller studios at $100m a piece.

That's why this deal is more for MS than it is for Xbox.

And I truly think MS is reshaping the Xbox brand to be less of a traditional console, into more of a software service of Windows Games (they already have an Xbox app for Windows 8).

I still think we'll see a console next-gen from MS, but it'll probably be a PConsole just like the Steam Machines where it's all off the shelf parts thrown into a console box, but still aimed at core gamers, and at the same time setting the standard for which PC games are developed for hardware wise.

XBLSkull4240d ago (Edited 4240d ago )

I wouldn't mind that, a more closed console experience at a small base price that would play all games throughout its lifecycle, but people could buy better hardware to get better performance if they so chose. Kind of like the RAM upgrade in the N64.

I love the power of my gaming PC and that I can upgrade it, but Xbox Live is a superior experience to orgin/steam/PSN/etc. Microsoft being such a huge company has nearly limitless potential in the gaming industry

GribbleGrunger4240d ago (Edited 4240d ago )

It's good news that they openly stated they're going to support the PS versions, so it's not quite as bad as it could have been. How swiftly they support the PS versions and to what standard is another thing.

It's also worth noting that this effectively makes MS a third party developer. Could this perhaps persuade MS to consider going a similar direction with other franchises?

Thantalas4240d ago

Really clever title to the news.

It's not: 'Microsoft BUY Mojang' because it makes it sound like MS are the greedy bad guys buying up the indie companies in an involuntary takeover.

It is: "Mojang JOIN Microsoft" which has a much more friendly angle and makes it sound more like Mojang are voluntarily joining a team.

Clever stuff press releases!

Volkama4240d ago (Edited 4240d ago )

The way they talk makes it sound like the Minecraft IP really is the motivation for this buyout. But then again it is usually best to try and ignore the things that PR mouthpieces say, so who knows.

I played Minecraft for the first time ever yesterday (because my wife things it would be a good choice for my children). I can understand some of the appeal, but honestly I think Project Spark would be more worthy of any time spent being creative.

gootimes4240d ago (Edited 4240d ago )

It sells really well on PlayStation, and they put 2.5 billion into it, so they are going to want to sell it on EVERYTHING they can until they get the investment back. That is how I see it... I think it still sells well at least, I haven't really checked lately actually.

SilentNegotiator4240d ago (Edited 4240d ago )

Because everything Microsoft has ever done has made lots of money?

3+ years ago, this might have made a lot more sense. There's no telling if Minecraft will stay this popular and make their money back in a timely fashion.

mikeslemonade4239d ago (Edited 4239d ago )

Good for gamers, good for the industry, and I'm happy. If you can't see it then you lack common sense.

Even if I didn't have a X1 I would be happy. When TR was timed exclusive and I only had a PS4 I was happy too.

InactiveUser4239d ago

That's the first time I've seen Phil not look like a douche. Obviously a lot of corporate talk in there, but it was a professional and quality announcement. I'm surprised he actually said PlayStation. I know the rumored plan was that it wouldn't become exclusive, but I don't think I've heard him mention PlayStation before in an official announcement beyond the twitter 'congratulations on the PS4 launch' type statements.

It probably works out money wise, since the game sells a lot as far as I've heard. I think it was a bad buy though. That money could have funded a lot of quality exclusives. Instead they get a game that looks like it's ~20 years old and won't even be exclusive.

Doubtful at the moment, but is this a sign of Microsoft positioning itself to becoming the next Sega; getting out of the console business and focusing on multiplat software?

MrPink20134239d ago (Edited 4239d ago )

How would the reactions have been if Nintendo bought them? Not nearly as bad or pessimistic I imagine. Which goes to show the responses mainly stem from people who dislike the company yet have very little interest in what Microsoft may do to further innovate the Minecraft franchise. Look at where they took Halo and how they marketed that. You think anyone other than Microsoft has the financial backing and the technology to make it even bigger than it currently is now?

Minecraft had become way too big with way too much responsibility for a small studio to handle. Of course someone was going to take over. What's next is anyone's guess but unlike Angry Birds this has a much longer lasting appeal just like how kids still play Lego after all these years.

miyamoto4239d ago

M$ thinks money can buy success against the PlayStation... but that is all M$has as a company - tons of money.
Other than that.... like brains, creativity, originality, passion, vision, etc.

M$ is the Unicron of gaming.

In every emerging market of computing technology whether:
personal computers (the Apple Macintosh), then MS DOS and Windows
word processing (Word Perfect), then M$ Word
internet browser(Netscape), then IE
video games (PlayStation 2 & PlayStation exclusive games), then Xbox
mp3 players (iPod), then Zune
smartphones (iPhone & Android), then Windows Phone
tablets (iPad & Android), then Surface
search engines(Google) then Bing
etc etc

Microsoft is the unoriginal, second rate trying hard, copycat, money monster bully who always wants to steal market share from the original upstarts, then try to monopolize it and in turn destroying everything!

Minecraft is going to be destroyed like Nokia & Rare its 100% guaranteed.

n4rc4239d ago (Edited 4239d ago )

Have you seen their earnings reports lately dude?

What you just said is a baseless fanboy rant.. If they suck so bad and don't know what they are doing, how do they manage to rake in billions a month?

Or do they "steal" that too? Grow up

All the products you mention were beaten by a better product.. That's how business works..

Do I need to start listing who invented the TV or surround sound or console gaming just to make Sony look bad? Damn second rate copycats!! Lol.. can't they do anything original?

See? Pretty silly yes?

+ Show (18) more repliesLast reply 4239d ago
nX4240d ago

Because they are bold and shameless, they should've made that deal 3 years ago. I wouldn't say it's too late now but it's very risky since everyone and their mother owns Minecraft already. The good thing is that we'll probably get a heavily funded Minecraft 2 out of this.

equal_youth4240d ago (Edited 4240d ago )

do you think we will be getting minecraft 2 on playstation as well? i am just curious as i would think they will bring it exclusively to xbox brand and pc.

nX4240d ago

^I'm almost sure it will be PC/Xbox/Windows Phone exclusive. I'm fine with that as long as I don't need a Xbox for it.

Lawboy24240d ago

@ equal youth.

He said that it will continue on playstation

Dontworrybhappy4240d ago

Why not keep it on Playstation as well as bringing it to Nintendo? Would'nt they make more money selling it on more platforms.

Tuviejacalata4240d ago

Awesome deal. Congrats to mojang. Can't wait to see what they do next. Minecraft 2 has the potential to be the most addicting game ever with all the resources they have now.

+ Show (2) more repliesLast reply 4240d ago
equal_youth4240d ago (Edited 4240d ago )

i had so much hope in notch doing the right thing. its like george lucas had sold the star wars franchise to FOX in the 70s.

Edit @ Bloodborn: Yeah but my thought was that it may make more money for notch over the time he is living when he keeps the rights for himself and his company.

nX4240d ago

You would do the same, just like the Oculus guys selling out to Facebook. Money makes this world go round, I wouldn't care about the "right thing" when there are billions at stake that will change your live forever.

jackanderson19854240d ago (Edited 4240d ago )

didn't necessarily waste any money (although most definitely spent some cash)... they could have opted for a share transfer or share transfer/cash ...Notch gets 1 bil worth of shares (less than .06% of MS total worth), the other guy gets .8bil and then 700mil cash split between them in whatever percentages.

Also MS get all assets and investments that Mojang are in so that also gets added back to MS.

Once the deal is finalized the actual money cost to MS will pop up and i honestly doubt it'll be that much considering the size of the deal

finally, MS are expecting to make the 2.5billion back by the end of FY15 so they obviously know something is up

blackout4240d ago

I also read something about Microsoft recouping the money back by the end of 2015/16. Also this, Just think of the tool set that will be used for future Minecrafe and Project Spake games. The possibilities are endless with this purchase. I'm in the clouds just thinking of a Project Spark & Minecrafe high-bred. WoW, and it's going to stay on all platforms. Get that money Microsoft.

4240d ago
mark3214uk4240d ago

they criticized oculus for selling out to facebook now they have done the same, bunch of hypocrite

-Foxtrot4240d ago

Never really thought of that

DarkOcelet4240d ago

Oh well there goes the money for 25 new AAA IPs :/

Trolltroll4240d ago

$$$$$$$$

Lets do some quick math if they release Mincraft 2 or Minecraft MMO (this will happen) and lets just say they sell the same quantity of PC only games that is 100mil plus. Lets pretend that make 20$ per game that is 100mil×20$= 2billion + the new minecraft is windows & xbox one exclucives.

have a good day everyone. A lot of good games are comming our way soon.

lelo2play4240d ago

Such insanity. Minecraft is not worth 2.5 billion. So many studios and games Microsoft could fund with this money.

otherZinc4240d ago

This purchase is to the individuals that thought the XBOX ONE & XBOX Division wasn't "profitable", it is.

M$ is investing in the XBOX ONE, heavily, in:
343 Industries:Halo
Gears Franchise
Turn 10:Motorsport & Horizon
NFL
Minecraft
Kinect:it isn't going anywhere
Remedy:Quantum Break
App Functionality
XBOX Live

And, if you only care about games, XBOX ONE has more AAA exclusives than the PS4 at the time.

BallsEye4240d ago

Mojang is probably working on Minecraft 2 for a long time now. I doubt all ttheir manpower goes toward a sh!tty texture packs and occasional update. Ofcourse in addition to that, now MS will get money from every copy sold, even on PSN.

ZombieGamerMan4240d ago

@ GribbleGrunger Well guess Sony won this war then if MS are now supporting the PS4 with a game, the Sega approach.

Berenwulf4240d ago

That's why I don't like Microsoft... Minecraft will never be the same!

Ulf4239d ago (Edited 4239d ago )

They didn't waste money at all.

Let me point out some facts that most people ignore, and let readers draw conclusions as to why Minecraft is worth $2.5B:

First, the obvious, but not most important reason:
0) Minecraft makes money... over $1B to date.

And now to GOOD reasons:
1) Mincraft is written in Java. Java is a language owned by the Oracle corporation, and Oracle makes zillions from letting Java run on over 3 billion devices.

2) Microsoft has a language similar to Java (but better), called C#, which is slowly gaining traction, but its too slow to overtake Java, really.

3) Minecraft is a game, and is fun to mod. LOTS of young people learn Java for pretty much this reason alone. Minecraft is, in fact, used in some countries (and now some parts of the US), to TEACH PROGRAMMING... in Java.

...and now.. the thrilling conclusion, for those who haven't figured it out:

4) Minecraft 2.0... could be now be written in C#, and would then only run on devices that are running C#, giving C# a HUGE leg up against Java, its primary competitor.

Microsoft makes a game console to support the rest of their business, folks. They make DirectX/3D so that you will game on a Windows platform, and they make a console with a PC-like API so that game developers will NOT abandon Windows gaming. MS knows that $2.5 billion is worth it, if C# gets a shot at beating Java as the byte-code cross-platform language of choice in the future.

Owning the biggest reason for kids to learn Java, over C#, is a big step for them.

HugoDrax4239d ago

Interesting! and an intelligent analysis my friend. Bubble + for you :-)

silvacrest4239d ago

interesting analysis but what if minecraft loses popularity before microsofts master plans takes shape?

gangsta_red4239d ago

Very intelligent Ulf.

Good to see some like you are thinking the long term and outside the box and not just the standard "MS wasted their money" or "MS should have bout more____".

Minecraft is a huge IP and with it being on virtually every system including the PS brand it will only rake in more money for MS. Not to mention any other project Majong may be working on.

mcarsehat4239d ago

I....what? Waste????

This can only spell good things for Microsoft, they bought one of the biggest companies on the planet, they have bought into a game that is home to millions of players that isn't just a game, it is a tool, it is big in schools, it can help autistic children interact and learn in new ways. They could even make a professional Minecraft for Builders and Graphic Designers (that last bit was a joke but you never know) and it will get them billions int he process.

I don't even play Minecraft and i know how good the possibilities could be.

ziggurcat4239d ago

"It did happen. Why did you waste money Microsoft?"

because they obviously would much rather rest on the laurels of an existing franchise rather than spend that money on taking a few risks with new IPs...

C-H-E-F4239d ago

Because Microsoft is worth over 280billion and can do that?? LMFAO. I'm not a fan of Minecraft actually never owned an Xbox but when you have the funds to disrupt others financial flow from which you are at competition with. Well, you do what you have to do to get it done. Was it worth the purchase? Time will tell, but sheesh that money could've went in soooooooo many other places for the overall game division.

+ Show (14) more repliesLast reply 4239d ago
Paprika4240d ago (Edited 4240d ago )

Mojang to work on kinect sports titles. Bingo, classic exclusives. Yeah... right!

Mojang is not minecraft in its entirety. Minecraft was gold, is mojang truly going to continue producing blockbusters? No... not IMO.

gamerfan09094240d ago

So they bought the studio to not have them keep making Minecraft? How does that make any sense in your logic whatsoever?

Jdoki4240d ago

Well, not saying I agree with Paprika, but you could use Rare as a measure.

After Perfect Dark on the 360 how many of Rare's old IP have they developed?

Rare had tonnes of AAA IP when MS bought them, and not only have Rare not developed those, but the new IP they did create (Viva Pinata, Kameo, Ghoulies) have disappeared too. Instead they have been making mostly Kinect shovelware

So I don't think there is any guarantee that Mojang will be on Minecraft for the long term. Many of the ports have already been spun off to other devs - such as the popular 360 version.

Paprika4239d ago

When did I say they'd ditch minecraft? Buying mojang is the headline, they are basically buying the IP minecraft this is the value not the dev. Minecraft has however peaked massively and I don't see a sequel creating as much hype as the original did. Myopinion, its pretty obvious the money used to buy "minecraft" could've been used to create flagship games halo sized with core gamers.

I understand why ms bought it, its great business as a brand they now control. But it largely changes nothing for us, minus maybe mc2 bring exclusive.... which I don't care as its better on PC anyway

jrshankill4240d ago

While I agree that it will be difficult to capture lightning in a bottle twice, it is still a good acquisition for any company. It has made Mojang a ton of money. I feel a lot of negativity here comes from the fact that it was Microsoft who bought Mojang. If it was Sony I am sure the comments here would be different.
No one knows for sure but I would expect Minecraft 2 to be an exclusive. I also see a high res remake of Mincecraft in the pipeline for Xbox One only. It may take away the charm, but it will still take away the money from parent's pockets.
Money is being made, companies are happy, the fans get new releases with a load of cash and resources (excuse the pun) put behind it.... win win.

Redgehammer4240d ago

Minecraft is a timeless game, a great entry point for all types of individuals into the world of gaming. My sons still play it, I play it, and kids in diapers now, will be playing it in their future. A future, I believe, that is more guaranteed. The digital cousin to Legos, Minecraft, too, will never go out of stile. I think its a great acquisition, as long as all platforms are supported.

4240d ago
Hellsvacancy4240d ago (Edited 4240d ago )

Does anyone know how much money Microsoft invested in the XB1? MS could've bought loads studios etc with that 2.5 billion, they've basically given the people at Mogang eary retirement money

hello124240d ago (Edited 4240d ago )

They've set up five new first party studios already it was discovered a few months back and those studios are hiring at the moment

http://static1.gamespot.com...

Microsoft has 86 billion to invest in new projects, so they can do what they like if the choose to.

lol the reason i gave for Microsoft buying Minecraft turns out to be true. I said last night on N4G it was due to activity charts for 360 showing Minecraft in the top three most played games. Phil Spencer just said it there too.

Minecraft was a huge game on 360 and no surprise Microsoft wanted it.

Kayant@ They're studios hiring at the moment, we see if games will come from them.

Kayant4240d ago

Those studios also don't seem to be full development studios from the info found. They are more support helping out other studios/incubation as of now.

http://www.neogaf.com/forum...

Above is the source from where this was discovered.

uptownsoul4240d ago

I agree that Microsoft has plenty of money $86B to invest. But Microsoft has been making poor choices with their money…Prime example: Why take the Kinect out of the box. Microsoft has now made 2 separate classes of Xbox One owner (those with Kinect and those without). Some can use all the Xbox One features (snap, xbox on, record that), some can't…And all of that could have been avoided had Microsoft used a fraction of that $86B to just drop the Xbox One w/Kinect down to $399. If they did that, then people could leave the kinect in the box until they heard about a feature that intrigued them. Instead, 2 separate classes of Xbox One owner (those with Kinect and those without)

ABizzel14240d ago (Edited 4240d ago )

Those aren't "new studios". They were second teams that supported games from the larger studios, usually making DLC and assisting with development when needed, or former Kinect studios.

The fact is 2 or 3 of their games have been scrapped, curiosity of Phil which is why the Tomb Raider deal was made. MS was trying to make their Uncharted, and didn't like what was being done.

I truly don't understand what MS was thinking here They could have invested 100m dollars in 25 New Exclusives for the same price as buying Mojang. It just doesn't make sense, unless their goal is to sale computers by having Mojang free in every new PC.

This purchase has to be greater than the Xbox division, because there's no way they spent 2.5 billion to buy just 1 developer, a bigger developer with multiple IPs under their belt.

Once again this is really has me believing that the next Xbox will be heavily PC focused, and be a PConsole. Like the Nintendo rumors have me believing their next console will be a handheld-hybrid.

If all this pans out, I want my royalties MS and Nintendo, cause you've been reading my blogs and comments. I want my check, and I'll gladly settle for a few million each. And Sony I want my check for giving each platform the space to grow and dominate your own market of gaming, so send a few million my way too.

Baka-akaB4240d ago (Edited 4240d ago )

I dunno how why time is wasted defending this from a gamer's viewpoint . It's a great move on the financial end for MS and Mojang most likely .

But are we accountants , share holders and do we work for those people ? for the most part nope .

So on our end , as gamers , and regardless of how much MS already invested in new studios ... it's still 2 bellions (last i heard) being poured into a single game studio , when it could be used to create and push more games .

This deal mostly help the minecraft franchise , and the wallet , not so much the rest .. at least not directly

imt5584240d ago

Looks like studios ( except Good Science ) are for technology or something.

https://careers.microsoft.c...

Maybe it will be some new IP.

Well, not all of these studios are game makers.

+ Show (2) more repliesLast reply 4240d ago
nX4240d ago

Notch will probably celebrate this every day for the rest of his life, he probably became the Bill Gates of gaming today.

tablecloth4240d ago

True, they could have made new studios but they come at risks whether they would succeed or not.
Minecraft could be compared to Mario, in a sense that it has a wide range of audience if not bigger. Merchandise, conventions and lots of word of mouth. It surely will be interesting to see what Microsoft will do with it.
Xbox/PC/Windows Phone exclusive for the next Minecraft perhaps and if not, they could probably earn their money back if they go multi-platform if they play it right.

blackout4240d ago

Thank you. Someone with a brain. This is huge news.

4240d ago Replies(1)
GUTZnPAPERCUTZ4240d ago (Edited 4240d ago )

They bought a "Proven" developer, instead of potentially wasting money on supporting new ones that are unproven, play the best hand dealt.

LordMaim4240d ago

Rare was a proven developer too.

+ Show (2) more repliesLast reply 4240d ago
Kayant4240d ago

"At Microsoft, we believe in the power of content to unite people. Minecraft adds diversity to our game portfolio and helps us reach new gamers across multiple platforms. Gaming is the top activity across devices and we see great potential to continue to grow the Minecraft community and nurture the franchise. That is why we plan to continue to make Minecraft available across platforms – including iOS, Android and PlayStation, in addition to Xbox and PC. " - Well looks like bloomberg were right unsurprisingly. I wonder if Minecraft 2 is in the works and how that will be handled. I expect marketing to be Xbox/PC/WP centred.

SoulWarrior4240d ago (Edited 4240d ago )

Good of them to allow it to release and be supported across all platforms, it would hinder the game to keep it exclusive and glad MS saw sense in this, and it will net them loads of extra cash.

Hope the other platform holders don't have any problems with this.

Kayant4240d ago

"Hope the other platform holders don't have problems with this." Would be stupid if they did. The game prints money on EVERY platform it's on.

jrshankill4240d ago

but wait.. Microsoft is evil and want to monopolize gaming!! How dare they let their property be on different consoles??!!

mark3214uk4240d ago

if they make a sequel i can guarantee you it will be exclusive to x1

Cherchez La Ghost4240d ago

It seems like people don't know how much money this will bring to MS. It takes money to make money.

Baka-akaB4240d ago (Edited 4240d ago )

I just question how much of that profits will translate into more games for us . I'm sure some of it will , but i feel we'd benefits from more directly with even a portion of the sum invested in other games .

It's one issue i already had with the 360 days . Sure MS being financially healty was nice , but it could have translated into more of the benefits poured into more games for 360 , especially last year , at the "end" of it's cycle and before the shift to xb1 .

Show all comments (198)
160°

Xbox Game Pass Ultimate Price Update

Starting today, Game Pass Ultimate drops from $29.99 to $22.99 a month. PC Game Pass will also drop from $16.49 to $13.99 a month. Prices may vary by region.

Beginning this year, future Call of Duty titles won’t join Game Pass Ultimate or PC Game Pass at launch. New Call of Duty games will be added to Game Pass Ultimate and PC Game Pass during the following holiday season (about a year later), while existing Call of Duty titles already in the library will continue to be available.

Read Full Story >>
news.xbox.com
Neonridr3d ago

can't wait to hear how this is spun negatively.

darthv723d ago

Its nice there is some kind of drop... but is that all they really value CoD to be, a lousy $7 a month?

I was hoping it would drop by $10.

MisterBoots3d ago

That $7 equates to $84 per year - which is more than COD new ($69.99 + tax).

So - you can get the exact same thing - and save a few bucks - or you can skip COD and pocket the savings or use toward another game - or games if on sale.

That’s how I’m taking it - and is enough for me to sign back up after canceling the day it went to $29.99.

fr0sty3d ago

It's unlikely that COD is going to be the only title they stop offering day one, but we'll see how they play their hand.

VenomUK2d ago (Edited 2d ago )

Including Call of Duty in Game Pass is just leaving money on the table. When the Elder Scrolls VI releases hopefully Microsoft doesn’t launch it into Game Pass. Then it can make more profits and use it give more value to Xbox console owners!

1Victor3d ago

Can’t wait to hear how this will be spun extremely positive. 🤣
I wonder why knowing Microsoft thick head something must has happened in the background in the levels of Xbox one and Kinect 🤷🏿

fr0sty3d ago

Any price cut is a good thing in this day and age, but it also reveals a flaw in GamePass' design that we've all been calling out for years... it's unsustainable, especially with day and date releases on new games. COD won't be the only game they exclude, they're setting a precedent with it that they'll likely expand upon in the future.

At least they're being realistic about it now. I bet in the future we're going to start seeing them try to subsidize the high price of new consoles by making you buy 2-3 years of gamepass with it to get the console cheaper. I'm still not sure that'll be enough to save either the hardware or gamepass, but we'll see.

Neonridr3d ago

price cuts are good, the removal of Call of Duty is clearly something they are planning to leverage. But considering everyone around N4G claims Call of Duty sucks, it's not a big loss now is it?

LucasRuinedChildhood3d ago (Edited 3d ago )

Well, they're removing their biggest game from being Day 1 on the service so GamePass users can buy it instead. That's the intention.

They increased the price to $30, then removed COD and dropped it to still be above the old price.

It's an understandable compromise but the consumer Ultimately is getting less.

Think the calculation is that *most* COD users don't play that many games and aren't interested in GamePass. The GamePass users who do like COD would just buy it anyway. MS reportedly lost out a lot of money last year putting COD on GamePass.

Bathyj3d ago (Edited 3d ago )

Well Call of duty could just be the beginning. What other games can they trim from the service to get the price down? How long before it's just the Xbox core first party studio games and not the one to everquired?

Create an interesting scenario with Call of duty as well. Will people wait a year to play it? Does that split the fan base? Will it hurt to Call of duty more than a benefits Game pass? These are all legitimate questions which we will find the answers to in the coming years

And I don't consider my post negative spin just realistic observation. At the very least this backtracking can be seen as an admittance that the previous strategy of gamepass was not sustainable as most of us said.

darthv723d ago

I'd get rid of the EA and Ubisoft+ too. That should bring the price down more. The only game from either of those parts of the service i played was jedi Fallen order / survivor. both of which i also bought on disc so it was more of a convenience i didnt have to put the disc in to play when i was playing them via remote play. And really that is why i still use GPU and PS+. its the convenience of having the games ready to play from a remote location. I havent picked up my consoles controllers in at least a few years. I guess that makes me a bad gamer, but so what. i'm still playing the games, just not physically on the machines themselves. GCloud and Portal are my go to now.

GhostScholar3d ago

They’ll say no one is buying game pass so they had to drop the price , even though it’s been extremely profitable.

Outside_ofthe_Box3d ago

Why remove CoD if it's *extremely* profitable then? Why even increase it to begin with?

Outside_ofthe_Box3d ago

Always funny seeing those that defended the price hike go "how you gonna spin this now!" after the price drops.

You should be thanking those that called it out. Obviously this is a good thing especially with everything increasing nowadays.

Also, what happened to the reason why that the Activision acquisition was good for gaming was that CoD would be day one on GamePass? Another backtrack on that I guess...

What removing CoD on GamePass shows, is that it's not sustainable for for the more popular and/or bigger budget games because of the sales you lose out on like people have been saying since inception. It never made sense to put CoD on there unless you thought it's popularity would draw in a lot of subscribers which it obviously didn't. And if it was as sustainable as people claim they wouldn't have increased the price while putting it on there in the first place.

+ Show (3) more repliesLast reply 2d ago
3d ago
KicksnSnares3d ago (Edited 3d ago )

New Xbox Boss the 🐐?

3d ago
Vits3d ago

In my region, it’s still more expensive than it was before the last price hike, but it’s a far more viable price point.

Losing Call of Duty from the service, honestly, has zero effect on me, and given they chose to make it so, it’s probably not the big seller they originally thought. Overall, it’s really good news, but I still think they have work to do on the tier structure, having Premium and PC at the same price point with different features feels odd.

Lightning773d ago

Yep take COD out. Them waiting a year is interesting but it make sense. They don't want certain ppl waiting 4 to 6 months they want fomo and maximum sales. Wait a year while the new one releases.

Ok so far so good.

Show all comments (46)
90°

Starfield Was the Best-Selling Game in the US Following PS5 Release

Senior Director and Video Game Industry Advisor at Circana Mat Piscatella has revealed Starfield was the best-selling video in the US based on dollar sales for the week ending April 11th.

Read Full Story >>
vgchartz.com
jznrpg4d ago

For the week that nothing else of note launched.. I’m sure it will sell some copies but look at what released that week

4d ago Replies(6)
z2g3d ago

It’s not a requirement to buy games every month or whenever one is released. I don’t think people are going to spend $70+ on something they don’t care about.

GotGame8184d ago

I have talked about not being able to get into this game at launch. I still haven't given it another go, even though I think it looks great and has come a very long way since launch. Some people just want it to fail, even if it is a great game. I know why, we all do.

Starfield didn't just have the best sales for a week, but it was pre-ordered on PS store, with very nice numbers. I really need to start it again, on my PS5 though. So I can see how it is now. It has had some major updates.

I am looking forward to it all over again now.

Huey_My_D_Long4d ago

Its not that people want the game to fail. Its that Bethesda wont ever improve their games if you guys keep calling slop like starfield great games. Pure as that. Formulaic, chasing the trends, slop.

Like Bethesda has fallen off since FO4.

Ive a PC 4070, no interest in Starfield since the beginning since despite Bethesda owning some serious FPS legacy within their ranks...They just like seem to hate good shooting mechanics.

I dont see whats the appeal and thats ok. But how can you guys call it great? By what metric? The story? The Gameplay? The package all together? Hell I'm enjoying Crimson Desert, but I've got my issues with some design choices, but I do think the game is better as a whole than its individual parts. Is that the case for Starfield?
To be honest alot of you starfield stans dont make a great case for yourself, since I've never heard a starfield say what it is they enjoyed about it other just it being another Bethesda game that feels familiar yet new to them. Yall dont make the case on whats so great about starfield that keeps you coming back.
What does it do that makes it great that everyone like me is missing?

Like I wanted to like the Starfield, but after seeing its first trailer, it pretty much came out like I thought it was. Bethesda has been coasting off prestige for years now. and honestly starfield is proof of that.

CrimsonIdol3d ago

I'm fine with the game being janky Bethesda-core etc. For what it's worth it's more polished than previous games have been and the shooting mechanics are fine, feels pretty good even.

What I'm not fine with is it just being completely dull in every way. Even if they managed to resolve the structure of the game constantly sending you back and forth through maps and loading screens it's still going to be dull. The original The Outer Worlds did Fallout in space better, and that was hardly perfect (I haven't played the second one so I can't comment on that). At least The Outer Worlds had some interesting characters, enemies and locations. Starfield has none of that. They can argue that it's more grounded/going for realism or some nonsense (yet it's still doing Star Wars/Firefly style space travel) but it's fundamentally dull.

I dropped loads of money on a copy of this game at launch and I've no desire to get my money's worth out of it, I pretty quickly cut my losses and moved on. I don't know what happened to the writers for Bethesda, I presume they all moved on and have since been replaced by Jenny from accounting.

sweatyrich3d ago

I agree with @CrimsonIdol
I played the game to completed, but it's version of NG+ simply didn't appeal to me, so I never went back to it.
There's base-building, but it really serves no point, other than, there's base building. If you're into that, you have it, but I didn't touch it at all, as it wasn't part of the story ... At all.

The main character models are "ok", but the NPCs are just bad.

And IMO, people shouldn't be OK with a Bethesda game being janky. They're a big company, and should be jank-free by now!

MrBaskerville2d ago

I've given it another go and with the new more modular difficulty i managed to balance it a bit like Stalker 2 and it has been a lot more enjoyable this time around. The free roaming in space also helps a bit. Still prefer older Bethesda games, but it's growing on me
ever so slowly.

Jin_Sakai4d ago

Curious gamers. They’ll soon find out soon enough how trash it is.

Reaper22_3d ago

I dont think so. The games has been well received on PS5. Getting good scores too.

Jin_Sakai3d ago

Digital Foundry showed how bad the game runs even on PS5 Pro and crashes. It can’t even hold 60fps and not a looker to begin with. 🤷‍♂️

Grilla3d ago

I found out. I loved FO4 and wanted to judge Starfield for myself. I should have waited for a sale.

Putte3d ago

It's still as Bad as it was on Xbox. Of cause some playstation user's are curious and because there is a lot of them then the sales are gonna be somewhat okay for small time period. But still a very sad story what starfield turned out to be. Maybe the biggest disappointment in my gaming life.

Show all comments (34)
80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

Read Full Story >>
insider-gaming.com
10d ago Replies(2)
Reaper22_10d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle10d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker10d ago (Edited 10d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit10d ago

MS was definitely a bad influence on gaming.

raWfodog10d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_10d ago (Edited 10d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog10d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad10d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_10d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage10d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda10d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

10d ago Replies(2)
Show all comments (34)