
The once branded 'savior of video games' came to the realization that they needed to modernize their business for long-term success. How did they propose to do this? Well, to start, they expressed interest in a new operating system that would work on each of their platforms, similar to what Apple has done with iOS. Couple this with President Iwata's promise to expand Virtual Console support - partially by bringing Nintendo DS games to the eShop - and fans should have plenty to look forward to. Other highlights include leveraging smart devices to gain new customers, improving upon lackluster marketing, and game character rights being licensed to new partners. A promising start, for sure, but the very moment Nintendo seemed to convey they understood their missteps, Iwata said this:
"We haven't been targeting children enough."
Wuh-oh. There's that ire again.
Mike Zupan of Dodd Scientifics provides an analysis of Nintendo's year to date, and what it means for the company and consumers in general.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

A new amiibo has its release date from Nintendo, and pre-orders have started revealing the price and how it's the most expensive figure ever.

Nintendo completed its share repurchase and set its secondary offering price at 8,347 yen ahead of March 16 delivery.
Yet another article hypocritically condemning Nintendo for the same things that people have been praising the other companies for, despite the fact that they've been doing far more things right than wrong lately.
They do need to kill Region Locking, though.
Context. Iwata's quote at the start was in reference to why amiibo figures. Though, I as adult will also buy the shit out of them.
Meanwhile, I like seeing what nintendo is doing with DLC. The packages are great on their own but with additional benefits to simply elongate the game. they aren't needed and they always give you your money worth.
Look at fire emblem dlc. The DLC wasn't necessary, but it was a great additional way to get gold, relationship link, and experience for your characters, Some added additional story too. It was a nice addition for 5 bucks. However you could easily have as much fun without it but it was something nice to add on.
Look at mario kart 8. That game is incredible even without DLC. But they threw in a new update and for only 15 more dollars you get more mario kart than ever. Immediate reward of the improvement from the update and the fun of a few more karts. Buying the DLC also added a bunch more colors for yoshi and shyguy. On top of that, for that mere 15 bucks you get 16 more tracks coming down the pipe. That's more than half the already purchased premium game. Plus 6 new characters from varying franchises (awesome and FINALLY. Mario kart doesn't HAVE to be just mario) and 8 more karts. Incredible value.
Nintendo's on the right track as usual.
This guy is going on about Mario Kart 8 having half of the tracks being remakes. Last time I checked though, half of the tracks in nearly all Mario Kart games are retro tracks.
About the roster.... He complains about it being lacking, and yet, isn't this by far the largest roster yet?
Also, Nintendo is actually doing DLC right. The main game is a full game. The DLC adds a considerable amount of content to that full game, as does so at a great value.