
"No sudden movements."
The order comes from Dr. Ray Stantz, professional paranormal investigator and eliminator - "the heart of the Ghostbusters," as colleague Peter Venkman once put it. Ray's leading us through a building that has caught the particular interest of the Stay-Puft Marshmallow Man, a 100-foot-high spongy monstrosity made of gelatin, dextrose, and pure evil.
OXM are here to see if they can figure out what makes this building so attractive to the beast - and hopefully not garner any undue attention to themselves. And suddenly, as they turn the corner, there he is, looming through a destroyed window, staring menacingly at a helpless woman who is clearly terrified beyond the capacity for rational thought.

Matt writes: "10 years ago Ghostbusters The Video Game was released on Xbox 360. A decade later the remaster has been released. We review Saber Interactive's latest game."

WTMG's Todd Eggleston: "Ghostbusters The Video Game is nostalgia done right, and puts you right back in 1984. It isn’t a masterpiece of a game, and neither was the movie, but it reminds us again that it is ok for entertainment to just be entertaining. It is a game that deserves to be remastered and remembered. And 35 years later, it also serves to remind us that a remaster doesn’t always need to be Fall Out Boy and Missy Elliott. Sometimes, Ray Parker Jr. is exactly who you need to call."
Joseph, Josh, and Chris discuss Fortnite Season 2, Okami 2, and the continuing Blizzard controversy.