
Eurogamer :
"In our recent inFamous First Light performance analysis, we made an interesting discovery - the standalone DLC runs noticeably faster than Second Son, with an overall 12 per cent boost in frame-rates in the like-for-like test we've reproduced below.
We wanted to find out why - did the smaller scale of the title help to increase frame-rates, or had Sucker Punch optimised the engine? And in addition to that, assuming that the developer had streamlined its engine, would we see those enhancements rolled back into the original game? We reached out to Sony and Sucker Punch for comment in the wake of our results."

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Umm ... how about this?
First we get the Tushima sequel(coz its most rumored)
Then a new Resistance (need new PS SP FPS)
Then a totally new IP (new IPs are always interesting)
And then a new inFamous?
I had a great time with the second son. Never got to play the originals and hope they get remastered one day.
If I had a choice between another Infamous game and another Spider-Man game, I choose Spider-Man. Sony should spend its resources on its winners.
Interesting!
Pefect example of how with more time and optimization games can get closer to hitting the 1080p 60fps demand.
I think we will see more of this as developers get more and more comfortable with the hardware, similarly to the performance boosts the PS3 received over time.
I thought First Light looked better than Second Son.
Prime example of what optimization can do with more time allowed. Evolving the infamous SS engine is a continuous process, Sucker Punch are not sitting on their laurels