
Sony Tries Its Hand at Changing What's in Yours
When the Wii was announced and the concept of its controller was revealed to the world, many a gamer said that it was a gimmick. I thought it was a gimmick. Maybe you did as well. Once the Wii was released, the console began selling like wildfire. Much of its success was attributed to that crazy Wii-mote that was able to strike a cord with the "casual gamer." Apparently Sony has gotten the message.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.
Wow! I'm surprised Sev didn't post this himself! He's usally all over his own articles.
maybe this thread will be similar to this one..
http://www.n4g.com/NewsCom-...
Both companies "would" be doing the same thing really...let's see how this plays out.
...about 3 dozen people who'd get a 360 or PS3 right away if they had some Wii-like games with a Wii-like controller. Could you imagine how BEAUTIFUL the games would look? I can and I for one would welcome this peripheral if it does nothing but give my wife a reason to play a game with me as well as keep me from having to buy her a Wii.
My home is a Wii-free zone!
My home is wii free as well my friend. I, for one, would like to see this controller. You know how all the games on the Wii look a little cheesy??? You know the wii sports bowling where some of the characters don't even have legs? It's basically lego bowling. Well imagine a bowling game on a BD disk, PSN capable in full HD? I'm kind of excited.
Well if Ps3 really does come out with Wii style controllers.. They may not be the first but I think they might be the best.. Ps3 has one edge over 360 and Wii.. 360 and Wii can only support 4 players.. Ps3 with its bluetooth, can support up to 7 peeps and maybe more with a firmware update..
So motion controller 7 friends and a party style game.. Ps3 could smash the competition..
They would just have to market it well.. Push the 7 peeps and Blu ray