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60°

Project C.A.R.S. Interview (Strategy Informer)

From Strategyinformer.com: "The team at Slightly Mad Studios are busy putting the finishing touches on their ambitious, crowd-funded racer Project Cars, which is finally inching towards a November release date after a lengthy development period. I managed to corner creative director Andy Tudor for a chat about the changing face of racing games, hardcore rain effects and, oddly enough, Resident Evil.".

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Ashby_JC4280d ago

i am really liking what I am reading about this game.

My main gripe with the Forza series was it never had a true Season...like a season you take a driver through a championship run against the same racers.

I got bored with Forza 5 because the SP was not very interesting. I want to race in a series and set it up with how many opponents. How many races, laps....what tracks...etc etc.

I want options!!!

The drivatar is great and all but I cant pick and choose WHO I race against individually.

Here is hoping Project Cars feels this void for me.

marloc_x4279d ago (Edited 4279d ago )

Aww..With the great dialog about Kickstarter, I had hoped for some discussion about Wii U..

* please do not put me to sleep with rants about RAM and pixels *

60°

The rise and fall of Project CARS

With exclusive insight from Slightly Mad Studios co-founder Ian Bell, we dive into the tumultuous history of Project CARS.

TheColbertinator249d ago

The 3rd one just pushed me away forever.

GamingExplained101249d ago

The third one was the best racing game in years. You can make it as realistic or arcade as you like, with tons of options to meet the performance points for each race. The graphics were great on PS5, running at 60 FPS 1440p on quality mode, it was certainly good enough. It was a lot like the Forza games, just more flexible in its sim and arcade options to cater the game to how you wanted to play, it's absolutely criminal how this game was trashed by losers who didn't get it and wanted to hate on it.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai1289d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox1289d ago

because it was always a project and it never got finished :D

ChubbyBlade1287d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole1287d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow1288d ago (Edited 1288d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow1287d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad1287d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist1287d ago (Edited 1287d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace1287d ago (Edited 1287d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad1286d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim1287d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter1291d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.