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Sony Should Release a PlayStation Now Mobile Controller

Joel Taveras writes,"Following Sony’s acquisition of game streaming service Gaikai, it seemed as though the company had an idea as to where the industry was headed. They [Sony], and other companies (like Square Enix) are betting that in the future, games will be more of a service and less of a physical product you own. Whether it’s a sentiment you agree with or not, more signs continuously point to that reality. With the PlayStation Now service, Sony is hoping that the games-as-a-service future it’s envisioning becomes a reality sooner than you think."

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dualshockers.com
iamnsuperman4278d ago

Not really. The DS4 (or 3) is sufficient. They need to release a cheap cradle. It makes sense for Sony as they ready have a controller on the market. They could just release PS Now bundles or put a cradle in every DS4 box (especially as I feel they should get route play working for their smart phones)

ShutUpDonny4278d ago

And if the cradle can hold the Vita and be use for remote play, it would be perfect. I know there is a way to do it right now, but it's a pain in the a...

4278d ago
Godmars2904278d ago

They did: Its called the Vita...

iamnsuperman4278d ago (Edited 4278d ago )

That would be a very expensive controller. Remember PS Now is coming to mobiles and Tvs. It needs a controller for the former. PS Now isn't for the Vita. It is for those who don't really want to spend a lot of money on a system

JoelT4278d ago

Thats exactly the thought process in this piece. $199 is way too much. Even $99 on a PlayStation TV is pushing it to be honest.

Godmars2904278d ago

@JoelT:
How is $99 pushing anything if you only own a PSTV? Likewise a PSV?

If you're talking about iOS, make an app, then make a rig/cradle to mate a DS4/DS3 to a phone. $6 of plastic they'll charge $30 for.

But more to the point: how is an iPhone less expensive than a PSV?

iamnsuperman4278d ago

@godmars290

Iphone is a more of a necessity than the Vita (especially in the eyes of the consumer). Not really relatable

KakashiHotake4278d ago

lol you guys are beyond cheap. I'm guessing you haven't upgraded from PS2 yet.

Godmars2904278d ago

"Iphone is a more of a necessity than the Vita"

But we're not talking about a necessity, are we? We're talking about a luxury service for a luxury item.

Sounds rather ridiculous to be arguing about $50 controllers or $100~300 standalone and accessory devices when you want the PSNow on something costing $400 and more.

iamnsuperman4278d ago (Edited 4278d ago )

@godmars290

Sony is trying to turn a luxury service/product into something that doesn't require a lot of financial input. Granted PS Now is costly at the moment (thanks to publisher input but this was needed to get them on board in the first place) but this will improve with time. The service is designed for the casual market (the market that isn't interested in spending a lot on a vita)

Think about it from a consumers point of view. You could spend 50 plus the games to play video games or spend 150+ plus games to do a similar thing. ps Now is still in beta (hence why the slow roll out and only available on playstation devices) but Sony has expressed the end goal of the service. This is going to appear on mobiles tvs tablets.... Anything with the Internet and a screen. It is a cheap way at targeting the casual market that has moved to tablets and mobiles. They need the controller to be cheap to work and a Vita isn't a good step forward (considering it is asking a lot)

+ Show (3) more repliesLast reply 4278d ago
wsoutlaw874278d ago

if im some one who just wants to play some psnow on my phone why would I buy a vita. Thats a lot of extra money and another device to carry. dualsock 3s are 40$ and will work perfectly with psnow.

Godmars2904278d ago

Currently because PSNow itself is in beta, is only available on the PS4 with no indication what...so...ev-ver of when its going to be on iOS - this whole argument is completely and utterly P-O-I-N-T-L-E-S-S.

I mean, literally at this point people should be complaining amongst themselves about not having physical buttons for iOS and PSNow, they should be - politely - recommending physical iOS support to Sony. Use the share button on their blog.

wsoutlaw874277d ago (Edited 4277d ago )

when did i say ios? you know sony said it would work on their phones eventually right? Did you read what the article is about? Not even sure you are even responding to me. Also the ds3 support on ios would be up to apple and their bluetooth rules not sony

jukins4278d ago

they should release a controller you plug your phone into with adapters made for different phones like they do for ipod.

iamnsuperman4278d ago (Edited 4278d ago )

Well Sony phones allows a DualShock 3 to be paired. It isn't such a big stretch to see it appear on other phones (especially other android devices since third party applications can be downloaded). Though ios is the big issue. I can see apple being a bit temperamental about it

gangsta_red4278d ago (Edited 4278d ago )

When PSNow is introduced across all TV's, tablets and smartphones, it will make the Vita even less of a desired device.

Sony knows this which is why they have left the Vita in the hands of other devs and are soley focusing on PSNow as the anywhere, anytime type of service.

iamnsuperman4278d ago

I totally agree with you. Sony is moving away from handhelds because the market is shrinking. PS Now is becoming Sony's other focus because they know they can't solely rely on one product as it could be risky long termly (I. E they are looking for the next evolution of gaming).

Fishy Fingers4278d ago

Dualshock drivers for android/iOS. Would make my day.

4278d ago
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80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

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blog.playstation.com
19d ago Replies(1)
BeHunted18d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8518d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele17d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla17d ago (Edited 17d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk17d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay17d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 17d ago
Athlon10118d ago (Edited 18d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit17d ago

Its not the war. Its the RAM issue.

jznrpg17d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10117d ago (Edited 17d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14918d ago

Oh no...should I get the Pro now before the price increase?

80°

Former Xbox Exec Says Developers Didn't Want a Sony Monopoly

Former Xbox executive Ed Fries comments on the early days of Xbox, the opinion of Japanese game companies, and more.

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insider-gaming.com
31d ago Replies(2)
Reaper22_31d ago

I dont think that'll ever happen. But i must say back in the day, they were definitely trying because they were more cash rich than their competitors.

CosmicTurtle31d ago

I think MS were and still are the richer company. They tried to acquire Sega back in the day (and considered doing so again more recently), they obviously bought exclusivity to Halo which was originally shown as a Mac title. I don’t think as a company MS can claim the moral high ground here. It’s a wilful lack of self awareness.

Of course Sony would try exactly the same if they had the resources, but when the PS2 dominated the industry was in a much healthier place with an abundance of great third parties.

This has been a depressing generation as far as first party decisions are concerned. The fact we are debating business plans rather than which game is better is a sad reflection of the state of things.

Darkseeker31d ago (Edited 31d ago )

There was Nintendo as well, Sony wouldn't have had a monopoly. In fact, the world would be better today if Xbox never existed in the first place. They pretty much brought all bad practices we have today. We might have gotten all of it either way, but not this early. In term of franchises, I don't think there is anything Microsoft released that would actually be missed if it didn't exist. Even Halo the world wouldn't notice if Halo didn't exist.

S2Killinit31d ago

MS was definitely a bad influence on gaming.

raWfodog31d ago

I think almost everyone will agree that a monopoly is not good for the industry. But that being said, the competition needs to be smart and strategic with their business. Simply buying up publishers and traditional third-party studios just to keep them out of the other companies reach is not a sustainable practice. That goes for all parties so don't think I'm just referring to Xbox.

I'm no business guru by any stretch of the imagination but I firmly believe that the best way to drive consumers to your software and hardware is to invest smart in your first-party studios. Give them full support and guidance in making unique, fun games that are only available to play in your ecosystem and the gamers will come.

Reaper22_31d ago (Edited 31d ago )

But first party studios aren't enough. They only make up a small portion of the industry. Without 3rd party there would be no industry for Microsoft or sony.Developing games take time and money and sometimes you gotta make moves to stay competitive.

raWfodog31d ago

Nah, I never said first-party was enough. I said it’s the ‘best way’ to drive gamers to your platform. 3rd-party is a free-for-all and there’s no guarantee that gamers will use your hardware to play the game. If you want to push your own software and/or hardware you need first-party, or at least exclusive deals with third-party studios.

SimpleDad31d ago

They Shure did a great job... 25 years later Xbox is dead.

Reaper22_31d ago

Then why be so emotional and continue to talk about it. Xbox will never die be ause it stays in so many people's head.

lodossrage31d ago

How can you even see him being "emotional" in that comment?

If anything, you're the emotional one, constantly trying to go at anyone that says anything against Microsoft. So when you call him emotional, it comes off as deflection

Elda31d ago

I own an XBSX & I can say it's becoming irrelevant out of the 3 current consoles.

31d ago Replies(2)
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40°

Sony Shows Off 20 Minutes of Crimson Desert on a Base PS5

Sony uploaded gameplay footage of Crimson Desert on a base PS5 running in what appears to be Quality Mode at a stable 30fps at 4K.

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powerupgaming.co.uk
BlazedKong57d ago

looks god awful on the base systems