100°

Codemasters founders honoured by Queen

The two brothers, David and Richard Darling who co-founded Codemasters in 1986 are to receive a Commanders of the Order of the British Empire (CBE). The prestigious award will be given by the Queen in honour of Codemasters success and the brothers contribution to the British gaming industry.

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news.bbc.co.uk
hades076467d ago

After all of the hard work and dedication they deserve it, hell they deserve it just for their quality work on racing games.

Freayr6467d ago

Well thats nice to hear. Although she has next to no political power anymore, she still has a lot of influence, and this can only mean good things.

Picnico6467d ago (Edited 6467d ago )

This day has been a long time coming. The Dizzy series in particular was a favourite of mine. They also made a Dizzy-like character, now seemingly forgotten by most people, called 'Seymour'- there's a relatively long article about him on Wikipedia actually- I remember liking 'Seymour at the movies/Seymour goes to Hollywood'. though finding it tough: http://en.wikipedia.org/wik...
They made some other platform games too like Super Robin Hood.
They also made all kinds of sports simulations and a fruit machine simulator.

I loved Micro Machines too, which featured on some 16 bit machines but, since Codemasters became primarily known for the Colin McRae series, which is not one of my favourote genres, I missed the likes of their 8 bit output. I'm glad to see that they are now doing some Wii titles that sound suitably fun and quirky- it would be the perfect time and place for another Dizzy game.

How's about honouring the creative people at other British studios past and present: bedroom coder Matthew Smith (for Manic Miner and Jet Set Willy), Rare, Ocean, The Bitmap Brothers, Gremlin Graphics, Graftgold, Millenium Interactive, DMA Design, Psygnosis, Virgin Interactive, Sensible Software, Travellers Tales, Thalamus, Core Design and, alright, Rockstar I suppose.

50°

How the DMCA Laws Put Indie Developers at Risk

Filing a false DMCA claim costs nothing, requires no proof, and can destroy an indie game's launch in minutes. Fighting back can cost tens of thousands of dollars and take weeks (if you can afford it at all).

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videogamesmademe.com
z2g13d ago (Edited 13d ago )

Copyright is copyright. DMCA is a good thing that protects creators IP., revenue and usage. and you can absolutely appeal a wrongful DMCA takedown. It’s happened to me. Was easily resolved.

VGMM13d ago

....I don't feel like you read the article, at all.

Seraphim12d ago

it's a good thing, but it's also long been reported, across a variety of industries and websites, that currently the system is ripe for and full of abuses. From fair use strikes, to matters like the one reported in this article. It's clear the law needs some tooth to punish bad actors and that parameters need to be set in how reports are filed; ie human review of said content and not some AI bot false flagging stuff. As is the system is far to easily abused by those who have motive to suppress and flag content they have no business or right to.

Commentby12d ago

No system will ever be perfect, but there needs to be a review, unless it blatant.

Nevers0ft12d ago

Until there's genuine consequences for this type of abuse, it'll keep happening across all media. DMCA is in principle a good thing, but it needs an overhaul.

11d ago
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70°

Ubisoft Acquires March of Giants From Amazon

The Montreal-based team behind March of Giants joins Ubisoft to continue development on the free-to-play 4v4 MOBA game where players take on the role of giant combatants.

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news.ubisoft.com
40°

Player Payment Habits in Gaming Show Rising Transaction Values for Crypto

The global gaming market is projected to reach $188.9 billion in 2025, with North America and Europe accounting for 46% of total spending despite representing just 20% of the world’s player base. A new report from Newzoo in collaboration with Tebex provides a detailed breakdown of how players are paying for games and which regions are seeing the fastest growth.

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juicenews.io
pollfff183d ago (Edited 183d ago )

Wow, the global gaming market keeps exploding! $188.9 billion in 2025 is huge, and it’s interesting that North America and Europe make up nearly half of the spending despite only 20% of players. Shows how monetization strategies and payment systems really shape the industry. Platforms like https://nowplix.com/platfor... are also riding this growth by tracking trends and payments across regions — a smart way to see where the action is.