All Channels
Popular
20°
5.0

Light – Review (PC) | CriticalIndieGamer

(CriticalIndieGamer) Price tends to be a big factor for people when it comes to buying games. It isn’t a surprise really, people have a limited supply and want to know they are getting their money’s worth. However, a lot of the time this leads to a debate over whether or not length directly relates to the value of the game. On the whole, value for money depends on your experience with the game, not time spent with it. Sometimes however, like in the case of Light, you can be left wondering if it really was a good enough experience to justify the cost.

Read Full Story >>
criticalindiegamer.com
90°

Hyperkin Developing HD Light Gun Support For NES

Bummed you can't use the Zapper on HD TV? No more, because Hyperkin's developing an HD Light Gun controller. It'll be shown off at CES.

Read Full Story >>
heypoorplayer.com
Zjet2692d ago

Yes! Please work on GCON2s next so I can play my Time Crisis and countless namco shooters without hauling my CRT out.

40°

Crowdfunding Publisher Profile: Team17

Marcus Estrada writes: "Once upon a time, Team17 was a developer of Amiga games. Since 1990, they’ve provided a variety of games across a multitude of platforms, although you’re probably most aware of them as the name behind Alien Breed or the expansive Worms series. While they’re still going strong with even more Worms, they’ve also jumped into indie publisher landscape."

10°
5.0

(WGB) Light Review – One Foot Still In The Shadows

Baden of WGB writes: "Usually I like to begin reviews by talking about the game’s narrative, as I find that sets up the rest of the review nicely, providing context for just about everything else. But with Light what really needs to be tackled first are the graphics. The game is presented with a minimal style. As the player you tackle the entire game from a top-down view, with your avatar shown as a simple cube attempting to navigate a world of glowing walls and red enemy squares. Like the name implies, it’s a world made of light. As with any art-style that doesn’t conform to the norm it’s not going to be to everyone’s taste, but to me the game has a nice, simple, sleek look that’s pleasing to the eye."

Read Full Story >>
wolfsgamingblog.com