
Destiny’s community manager, Deej, has told ArabicGamers that Bungie designed their own “platform agnostic” dev kit to create Destiny.
Speaking on the differences gamers could expect across the different platforms, Deej reiterated that the game’s only difference across the platforms was the visuals.

The Marathon Duo queue test ends as Bungie confirms its return in Season 2, with new experimental playlists already on the way.
Its neat especially since not everyone might have two friends playing it. Makes it more personal to go at in duos.
It's 2026 and basic match making features in MP games are still being drip fed to an audience that still gets excited over said basic feature being implemented.

Darryl Linington from Notebookcheck.net writes: "Early hands-on time with Marathon, spanning roughly 10 hours, points to a distinctive extraction shooter with strong shell-based class design, layered faction progression, surreal presentation, and a dense UI that still needs smoothing out."
Almost 16,000 reviews on Steam currently has the game sitting on a very positive 90% Not sure if it has the player numbers but those who are playing seem to be enjoying themselves.
The game is really really bad. So generic boring and lifeless. UI is terrible. Bad and slow gameplay. Not sure who gives the go ahead for these games. Insane all that money companies just throw away for no reason. Nobody a asking for these games

Bungie has fully settled the Destiny 2 Red War copyright lawsuit with writer Matthew Martineau, ending a year-long legal fight.
We're seeing more and more of this. And it's not just about the game engines anymore.
Hmmm thats great but can you please tell me since Destiny has gone GOLD what are the final resolutions between the Xbox One and the PS4 version because I have both pre-ordered but am only going to purchase the one with the higher resolution. If they both are 1080p 30 fps than I will get the X1 Version.