
Wow. So after a few days of dashing between booths, hazy eyes and a even some games thrown in, Gamescom is over and it’s time for us to reflect on all of the things that came our way during the event - both in the press section and on the public floor.
With exclusive insight from Slightly Mad Studios co-founder Ian Bell, we dive into the tumultuous history of Project CARS.
The third one was the best racing game in years. You can make it as realistic or arcade as you like, with tons of options to meet the performance points for each race. The graphics were great on PS5, running at 60 FPS 1440p on quality mode, it was certainly good enough. It was a lot like the Forza games, just more flexible in its sim and arcade options to cater the game to how you wanted to play, it's absolutely criminal how this game was trashed by losers who didn't get it and wanted to hate on it.

Released on September 30 2014, Middle-earth: Shadow of Mordor is 10 years old today, and it's still the best blueprint for the LOTR franchise.
Honestly, just a fantastic game/series (aside from the blunder of Microtransactions/grinding). The system with the orcs was amazing.. which it would be implemented in more games.
This game convinced me to buy a new console. There was a huge difference between the previous gen (Xbox360/ PS3) & the latest gen (Xbox One/ PS4) . The Nemesis System was only available in Xbox One/ PS4 . That was how a generation shift should be.

Unfortunately, the open worlds in games like Middle-Earth: Shadow of War, Halo Infinite, and the original Assassin's Creed do more harm than good.
I legitimately loved Halo's switch to open world. They made traversal of the map entertaining, and everything involved just tied into the (what I consider) awesome gunplay.
The entire time I really felt the slow takeover of the map, and all the little steps forward felt satisfying.
I don't know what more people really want there, considering the setting and story. A handful of soldiers hunkered down on enemy territory; slowly trying to win the battle.
I think R* are the only ones who have made compelling open worlds. I can’t stomach most open world games and how boring they are with busy world. It’s like a flex to make this massive environment, but it’s extremely boring to traverse and play in. GTA V and Red Dead Redemption 2 blew me away with how incredible their worlds were. Elden Ring was the only other game to give me that sense of awe.
I’m back on an open world kick after Horizon. I don’t know what clicked in me but exploring the map and seeing the detail work has me loving open worlds again. Playing AC Odyssey on hard and really enjoying it and the map. Reinstalling RDR2 tonight because damn, that map is just incredible for sightseeing.
Halo Infinite felt off. It's like the developers didn't know what they really wanted to do
Depends on which open world titles u play, most of em are shitty AF, but I honestly admire open world genre, sometimes to just take a break from fighting and missions you explore n see details you haven't noticed before cause you were too busy body at first, then boom finding some dope equipment or things to sale
I'm sooo happy that Shadow or Mordor is getting a lot of praise. I'm really looking forward to playing it and killing all of the orcs and creating my own Middle Earth.
No... batman arkham knight! I think gamer are getting sick of all these developers going into delay mode so they don't have to compete against each other ( my opinion ) I think rocksteady is shooting themself in the foot by not releasing any gameplay and players are getting interested in other games.