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Former Nintendo of America staffer talks about concerns the company had about Hyrule Warriors and it damaging the Zelda brand.

With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.

Koei Tecmo President Hisashi Koinuma said Mario and STAR WARS are the two franchises he would love to do a crossover Musou game with.
They should have put more puzzles and adventuring. I don't know if Zelda fans are gonna warm up to the repetitive Dynasty Warriors type of gameplay. Early previews say there are no decent puzzles. Why use Zelda's I.P. then? Could puzzles, structured dungeons, and more adventuring/discovery hurt?
Why not?
Famitsu gave it high scores but hopefully a demo is released so gamers like me (who tire easily from hack & slash) can try it and decide before getting it. Maybe I'll just pretend it isn't Zelda...