All Channels
Popular
340°

Metal Gear Solid on PS4 triples Xbox One version sales

GI:

"The Metal Gear Solid series has always been most closely associated with Sony's PlayStation consoles, and that trend appears to be following through into the current generation. Konami today reported its financial results for the three months ended June 30, revealing in the process that the multiplatform Metal Gear Solid V: Ground Zeroes sold three times as many copies on PlayStation 4 as it did on Xbox One during the first fiscal quarter"

Read Full Story >>
gamesindustry.biz
Majin-vegeta4311d ago

No surprise there,MGS is more associated with the PS brand than anything.

4311d ago Replies(17)
Darrius Cole4311d ago

In other news, water is wet.

Other outlets are reporting that fire is hot.

Next up, is fat meat greasy when you cook it.

phantomxll4311d ago

I only had the Xbox One at the time this came out, and my thought process was why pay $30 for this demo when I can spend the money on an entire game. I have both consoles now and im still not getting it. Maybe when it drops down to $15.... maybe even $20.

Sayai jin4311d ago

I own both too. Not worth it even at $20.

spacedelete4311d ago (Edited 4311d ago )

if only MGS5 was only on PS4 as MGS4 was only on PS3. the Xbox owners only play shooters and the PS3 version didn't even sell that well. they could have made the PS4 version even better than it already was as it was already 1080p and 60fps.

+ Show (1) more replyLast reply 4310d ago
OC_MurphysLaw4311d ago

I am more shocked that this actually sold copies. As noted by others, it basically was a $30 demo. Sure you could replay it but ultimately it just felt like a cash grab by Konami.

BattleTorn4311d ago (Edited 4311d ago )

I totally thought that way - as a non-MGS fan.

But then there were dry weeks, so I bought it.

Its' value definitely hinges on re-play. And the "main mission" with end credits is just as long/short as all the other side-missions.
(as in the "main mission" is really only 1/6 equally length mission. And some people buy it to play the main one and don't give second thought to the side-missions.)

All in all, I'll pay $30 for a AAA-quality over $20 2D-indies - ALL DAY LONG.

I'll play indies if they're given with PS+ - but even then I barely touch em. And most are priced as $14.99-$19.99.

TL;DR - If I only had $30 to spend, it'd be on Ground Zeroes over most other similarly priced content.

PX544311d ago

Isn't the value in every game from replaying? Even if that's only online multiplayer - you're replaying the same maps over and over in different ways.

I can understand the 'demo' statement as GZ was designed to teach everyone the new techniques found in TPP but there's far more content than people seem to think - i've spent more time playing GZ than Watch Dogs, and i've completed the story and all side missions on Watch Dogs. There's story elements to all the side missions in GZ you just have to find them.
Not to mention your progress in GZ links to TPP - for example the people you extracted will be at your Mother Base

dmeador4310d ago

@PX54 Wait, what? There is no way you completed Watch Dogs 100%, and put the same amount of time into GZ unless you are just replaying the crap out of it for.. what 40+ hours?

thehobbyist4311d ago

Whatever, it was still good. Even if it wasn't worth $30 in the eyes of others. Seven hours and 100% completion later I enjoyed it.

funkybudda4311d ago

Got a deal from newegg with pre-order and $5 gift card plus free shipping. Quality of the game was top notch, I didnt regret it. beats paying $15 indie game with graphics that I dont even care for. I dont need to mention gameplay because we all know MGS series have great gameplay.

EinRobot4311d ago

Makes sense though, considering the fact that there are more ps4s out there then xboxones.

ShinMaster4311d ago

That has little to do with it. Metal Gear has historically sold more on PS platforms than Nintendo and Xbox platforms combined.

Dewitt4311d ago

You know it's ridiculous when they show a guy beat it in 11 minutes. Serious $30 for this demo was beyond ludicrous.

porkChop4311d ago

I watched a guy beat it live on PS4 in just under 5 minutes. Yes, the game is replayable, but I shouldn't have to replay a game just to feel it was worth the price. I regret buying GZ, and I only really paid $20 for it. Way too short, didn't feel like an MGS game, and Kiefer's Big Boss is horrible. GZ completely put me off buying The Phantom Pain.

PX544311d ago (Edited 4311d ago )

You can complete any game really quick if you rush through everything ignoring any cutscene (ok maybe not 5 minutes) But you should know from previous MGS games it's as much about the cutscenes as the gameplay. Plus it helps to know where everything is, so those who completed it in 5 minutes obviously are re-playing the level to see how quick they can do it.

There's more content than people think in GZ, mainly because it will connect to TPP and things like the people you extracted will appear at your Mother Base, plus there's story elements in all the side missions you just have to find them.

The majority of games values are based on replayability - example, sports and FPS games. People play sports games and do seasons buying and selling players over and over, people play FPS games and constantly do the same maps killing people over and over - there's no difference really

DarXyde4311d ago

Not that I disagree, but don't forget a lot of people paid $70 for Modern Warfare 2, only to play multiplayer.

It was priced higher than a standard XBOX 260/PlayStation 3 game and recycled artifacts in the single player campaign that only a fraction of gamers actually beat. People still ate it up.

I'd say it's comparable robbery. I still bought Ground Zeroes though. I actually don't regret it. Was it smart? No, but I really like the new mechanics and I need to keep playing it to get better at the new way of doing things.

Side note: Only 3 times as many copies sold actually surprises me for some reason.

SilentNegotiator4311d ago (Edited 4311d ago )

You can beat Fallout 3 in a few minutes, too. Is FO3 a ripoff?

spacedelete4311d ago

how can you beat Fallout 3 in a few minutes seriously ?

porkChop4310d ago

You're comparing a 75 minute speedrun of Fallout 3 using exploits, to a game that can be completed in under 5. Huge difference there.

BattleTorn4311d ago (Edited 4311d ago )

I criticized the game too before I bought it.

People largely misunderstand the game's re-playability. (hear me out)

When people say you can "replay it" - people assume you mean re-playing, walking in the foot steps, of the exact mission you have already beaten.

But really the "main mission" of GZ is 1 of 6 missions. Oddly though, credits roll after playing the first. This would give most players the impression that they've seen, and played every mission - when in fact, they have played 1/6.

The other missions do share the same locale, but the variation in weather and time of day really sets them apart.

After having played it, I see it as a huge fan service by Kojima. (and I'm not even a big MGS fan)
We had two scenarios, 1. he makes everyone wait another 12-months for his game, while there is seriously nothing to play on PS4
or 2. he releases what of Phantom Pain he has finished to give his fans a taste, and to put them over throughout their drought of releases.

Personally, I think he took a big risk (of seemingly stiffing his customers) in order to deliver a huge fan service to MGS diehards.

If you are MGS diehard(!) Ground Zeroes will undoubtedly help - however much - in your wait for Phantom Pain. I can imagine there are diehards that will re-play GZ over and over until PP releases.

SINISTERGENESIS4311d ago (Edited 4311d ago )

W w w w well said .... I enjoyed it and really could give a rats ass about whoever just ran through it as fast as they could just to say I beat it in bla bla bla time... It left me wanting more but like Battletorn said, it was well made and it certainly added some much needed moisture to a dry launch of games that were rushed out instead of being thought out and where gameplay/content was left on the back burner just to focus on better graphics ( I'm looking at you BF4,KZ,ISS...).

Alsybub4311d ago

I saw a speed run of Ocarina of Time in 18 minutes the other day.

If you look at the fact that it's possible to complete it in a few minutes then you're missing the point. You get out what you put in.

+ Show (2) more repliesLast reply 4310d ago
Show all comments (88)
140°

The Metal Gear series has sold over 59.8 million copies

300,000 Metal Gear games were sold during the first quarter of 2023, Konami has announced, bringing the total number to 59.8 million.

Read Full Story >>
metalgearinformer.com
FallenAngel19841104d ago

Still waiting on Konami to put the MGS Collection back on digital stores

Nyxus1104d ago

I know right? And rerelease the games for current gen systems while they're at it.

just_looken1103d ago

Do not worry they will give use those pichincko remakes for top dollar soon.

Metal gear solid 3 in the fox engine looked/ran amazing but was sealed away :(

https://www.youtube.com/wat...

Sarcasm1103d ago

I know re-makes and stuff have been played to death this generation.

But damn I wouldn't mind an MGS4 remake

gold_drake1102d ago

i played it quite recently and it holds up very well

CantThinkOfAUsername1102d ago

It does, but a remake will be available on platforms other than PS3.

itsmebryan1103d ago

I thought the series would have sold more over all these years and different releases.

Ready4nxtgen1103d ago

Yeah I would have thought over 150 Mil. Something.missing here

Nyxus1103d ago

Metal Gear isn't that big, and there hasn't been a new release in years. Also MGS2 and 3 are still missing from digital storefronts.

shinoff21831103d ago

5 mgs games in total if I'm not mistaken. 59 60 million seems about right. Mgs is dope to some of us but it would be hard for a lot of regulars to understand

ChasterMies1103d ago

I would love to buy MGS4 but it’s still a PS3 exclusive.

JEECE1103d ago

Although there are notable exceptions (GTA, certain first-party Nintendo games, Gran Turismo), as a rule games didn't sell as much in earlier generations as they have in the past few generations. So a lot of PS1-PS2 era titles that are viewed as seminal games didn't actually sell all that much by today's standards (yes, despite the large install bases of those systems lol). I remember a similar surprised reaction happening a few months ago when Square announced the total overall sales of Final Fantasy VII.

Deathdeliverer1103d ago

Some of the best fun you can have online was the first metal gear online and to a lesser, but still fun to an extent, MGO2. The magazine, CQC, stealth, and tactical play Vs real players is just a blast. Not to mention playing Snake vs everyone? Amazing. The game will never be the same without Hideo, but Konami can definitely update what’s already there and take my money.

ceyoga1103d ago

You wouldn't be talking about the OG MGO that was included with MGS3:S would you? It's rare running into another former player. Those were some of the best memories of any online game I had.

Deathdeliverer1103d ago

Yes my man!! That seems like the BEST game that nobody played! Tranquilizer pistol, drag the body to a corner and lay a girly mag right by their head so they wake up and instantly get caught by the mag. You could get real toxic if you wanted at that point, but man that game was incredible! The only thing annoying was that damn Konami ID

P_Bomb1103d ago

Did my part!

“You’re pretty good” 🫡

Show all comments (20)
220°

Kojima looks back on Metal Gear Solid V: Ground Zeroes on its 9th anniversary

Hideo Kojima: "After the launch, many people seemed to expect GZ to be a full game."

Read Full Story >>
metalgearinformer.com
-Foxtrot1161d ago

People would have gotten “your intention” if you stated it from the beginning but people didn’t want smaller episode like MGS games.

He should have just focused on MGSV and work Ground Zeroes into that game instead

I_am_Batman1161d ago

I don't remember there being confusion over Ground Zeroes being a full game. But then again I was just starting to catch up on the MGS series as a whole at that point so I might've not paid enough attention or simply have forgotten that there was confusion about it. I bet the whole Moby Dick Studios thing didn't help the casual observer understand what the hell was going on though.

I only got both MGSV games when Phantom Pain was already out and I kinda agree that it probably would've sucked if I had to wait one and a half years to pay The Phantom Pain after Ground Zeroes.

jambola1161d ago

I'm sorry what now?
Who expected that?
If it was meant to be episodic or an experiment for that, the price should / would have reflected that

MadLad1161d ago (Edited 1161d ago )

To be fair, there really wasn't enough content to actually justify even the smaller price tag. It was still half the cost of a full game, yet a 20th of the content.

I can't stand these paid glorified demos.

CrimsonWing691161d ago

Honestly, it was basically similar to the FF15 Duscae demo. My theory is he was taking too damn long to make a game and Konami was like, “Sell what you got!” It just has kind of a scummy corporate “let’s sell this demo for half the price of a full game,” feel to it.

That’s just my take on it. I love Kojima and I love the MGS series, but this and 5 were the biggest let downs, ever. Clearly unfinished work forced out because, in Konami’s defense, Kojima was going over budget and taking forever on the project.

MIDGETonSTILTS171161d ago

Lol, I loved Ground Zeroes, but releasing that level at $40 during a dryspell for games at the onset of the new gen was an obvious cash grab.

I handed over my money happily, but plenty of non-diehard fans were understandably letdown by the scale of what $40 bought them.

Chocoburger1161d ago

The price was originally $40 for the physical PS4 and XBO versions, but due to controversy it dropped down to $30 before launch. And as much as I love GZ, and even bought it twice, I do agree that $30 was too much. It should have launched at $20.

https://kotaku.com/konami-c...

staticall1161d ago

I don't know how about anyone else. But i've bought it for $20 1 week after release (or $15, don't remember the exact exchange rate) and spent 24 hours beating every mission and getting all the steam achievements. I was 100% aware what the game was about beforehand though and i did enjoy every second of it. I knew it was a work in progress and it was probably the best and less restrictive game i've played in a long time (and controls were just perfect).

Even previous MGS games didn't gave me that much freedom as Ground Zeroes did.
Love stealth? Got you covered.
Want to speedrun? Here's the timer.
Wanna kill everyone? No problem, grab that AK then and let's party.
Wanna cause chaos? Just tell Pequod where to land.
Love to drive? Then go ahead.
Miss Raiden? Then play as him.

I wish they would continue MGSV, finish remaining chapters and add more missions as DLCs, there was SO many options... A poor man still can dream...

Show all comments (15)
370°

Metal Gear Solid V Is The Greatest Stealth Game Ever Made

Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful. Everything about it is mechanically focused and aesthetically nuanced, and not a single thing feels out of place or without purpose. Big Boss moves about each environment with a pace that provides the perfect cadence to use all manner of gadgets in whatever ways you like.

Read Full Story >>
thegamer.com
Mobis-New-Nest1333d ago

You are incorrect and I will be taking this time to correct you. The Legend of Zelda Wind Waker Forsaken Fortress is stealth that no game has yet to match. Having Link, crawl, sneak and hide under a barrel is innovative stealth that Metal Gear Solid, Splinter Cell, Thief and Tenchu wish they had achieved. I rest my case.

ChubbyBlade1333d ago

Cardboard box beats barrel

1333d ago
got_dam1333d ago

Lol I see what you did there.

fr0sty1333d ago

So tired of opinion pieces... I come here for hot news, not hot takes.

-Foxtrot1333d ago

Shit Metal Gear Solid game though

It's boring, empty, repetitive

Great mechanics and gameplay but it's just so dull....

1334d ago
Chard1334d ago

I played it long after the hype had settled, and I had a blast with it. Strip away the disappointment over what it could have been, and you're still left with a great game

porkChop1334d ago

The gameplay loop was phenomenal, no question. From a gameplay standpoint it's an incredible stealth game.

porkChop1334d ago

"Hideo Kojima was dealing with a hostile publisher who was pulling his team’s game apart at the seams in order to launch in some form of finished state, and it’s still downright masterful."

Let's not pretend Kojima was entirely innocent there. The game was 5+ years into development, way over budget, and wasn't even halfway done. That's why Chapter 2 is so unfinished and Chapter 3 was scrapped entirely. He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made. The same thing happened with MGS: Rising. That's why the game got rebooted as MGR: Revengeance and was handed off to Platinum. That's the only way the game was going to get finished. And yet after wasting millions on a scrapped game, MGR only went on to sell a little over 1 million units. It was a failure no matter how you look at it.

That's why Kojima was "locked away" in his office for the final 6 months of development of MGSV. So the team could actually piece together and finish the game. Was Konami just supposed to let Kojima spend more than a decade with infinite funds to make one game? Kojima isn't Rockstar, his games don't sell 170+ million units. At some point the game has to come out.

I get that Konami are a garbage company but they aren't solely responsible for what happened with Kojima. As much as I love his games and will always be a fan, MGSV was almost entirely Kojima's fault and I'm tired of people pretending that it wasn't.

MIDGETonSTILTS171333d ago

Sounds like mismanagement by Konami.

generic-user-name1333d ago

Can you prove any of what you're claiming? Because I've seen Kojima build a studio and release a AAA game in 3 years with Death Stranding. All I'm seeing here are the same conspiracy theories that people like to believe to confirm their biases towards certain people, same with Neil Druckmann. For instance, MGSV may have been in development for a while but you leave out that he was also having the FOX Engine developed alongside it, an engine so good that MGSV ran at 60fps on a PS4.

He's gone on record disputing that he ever goes over budget on very rarely has to delay his titles.

"He was wasting time micromanaging and second-guessing everything his team was doing, and little to no progress was being made."

Where did you get this from?

1333d ago
Workshyskiver1334d ago

Best gameplay of the series hand down, its not even close. Worst story in the series hand down, its not even close.

Ezio20481333d ago

But that ending though with amazing music. The Man who sold the world.

1Victor1333d ago

I can’t say it’s the best or the worse to me I stopped playing metal gear at the end of 4 the official end of the snakes saga and the best in my book was 3 snake eater excellent gameplay and excellent story telling giving us the reason for big boss to go and create his own country before the metal gear saga on the 4-8 bits consoles.

Show all comments (66)