
The noisy, crowded environment of an event or trade show is usually unsuitable for sampling a game, especially if that game happens to be an RPG. But even under such conditions, Infinite Undiscovery managed to leave a good impression at Microsoft's RPG press conference in Japan today.
Square Enix had the title set up on demo with giant LCD televisions. Attendees, consisting of press and industry insiders, were able to sample the game either from the start or from a save point about three hours in.

The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.

The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.
Wow. It sounds very interesting. Tri-Ace are great developers. I like the sound of the game being more action than past Tri-Ace games.
They are just wasting their money on this, TIMED EXCLUSIVE like Last Remnant.
Wasting their money
compare this to white knight graphically
white knight wins by a mile away,
even more
but still buying
Let me take one off your hands for ya!