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Dragon Age Lead Says Including World State Reactivity Felt Like It Was "Irrelevant Or Not Enough"

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?

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thegamer.com
TheColbertinator58d ago

If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

50°

Fable Retrospective: A Look Back At The Classic Franchise

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

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theouterhaven.net
Alos88107d ago

I'd play remasters if they did em'

darthv72107d ago

that is what fable anniversary is.

50°

Fable Retrospective: A Look Back At The Classic Franchise

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

Read Full Story >>
theouterhaven.net