
Kokatu :
"This afternoon, Crytek announced that they had downsized their Texas-based USA studio and moved development of the free-to-play co-op shooter Hunt: Horrors of the Guilded Age to their main offices in Frankfurt, Germany.
What they didn't say is that Crytek USA's senior staff, including studio head David Adams, quit over a week ago because they weren't getting paid, according to people familiar with goings-on at the company.
As of last week, the bulk of the studio—which employed 30-35 people—was gone, and as a result of their departure, Crytek was forced to shift development of Hunt (pictured above) to their Frankfurt office.
It's a sad case of lightning striking twice for the folks at Crytek USA, which mostly consisted of people who worked at the studio Vigil, which dissolved when publisher THQ went bankrupt in 2012. "
Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.
Crysis 4 is "on hold" and Crytek is facing layoffs - so what does that mean for the company that was once Germany's biggest games dev + the industry as a whole?
I really want to see a Crysis 4 with all the ray-tracing & path-tracing effects. It would be a shame if they canceled the project. Maybe they could do a kickstarter?
DF
" Crysis is something of a tentpole game series for us at Digital Foundry, with a reputation for being an early adopter of graphics technologies that would later define entire generations of PC and console video games. That includes the likes of screen-space ambient occlusion, sub-surface scattering and ray-marched volumetric lighting, but you could write volumes about just how ground-breaking that first game was "
I really hope they come out and push the industry forward like they used to. I miss old crytek
Pretty sad that the studio that gave us a monumental game like Crysis is now subsisting on microtransactions from a live service PVPVE game.

Crysis developer Crytek is the next studio hit by layoffs, as it announces it's set to lose an estimated 15 percent of its 400 employees.
Maybe putting The Power Rangers in Hunt Showdown will get you some money back. (sarcasm)
Crytek is going to be bankrupt, and their done.
So much Doom and Gloom!
Quit, resign, selling off, closing, etc. this is Crytek slimming the fat trying to stay alive.
First Crytek UK and now Crytek USA. Any word on Crytek Shanghai?
Crytek UK is closed. Homefront: Revolution, Deep Silver bought the IP and assets and gave it to their new studio Dam Buster Games in Nottingham.
Why? because there was a sudden realisation that Crytek will never make a game worth mentioning unless its about graphics?