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Dying Light Preview | CheatCC

CCC Says: "Zombies! Zombies everywhere! That was the theme this year at E3 2014 and, to be honest, it’s a theme that has been reused time and time again in our current gaming market. At this point, many of us are zombie sick, and that’s why more recent zombie games have been offering us zombies with a twist. One of the latest to be announced is Dying Light, a game by polish developer Techland and published by Warner Bros. Entertainment. We got a chance to see this game in action at E3 2014 this year. What does Dying Light do to set itself apart from all other zombie games out there."

cfc784305d ago

I know some people think zombie games are everywhere but it feels like ages since 1s been out can't wait for this game to release i need my fix of the undead.

Stapleface4305d ago

To me it's not zombies being the focus that is the problem. It's that so many of the games are basically carbon copies of each other. Dying Light looks like it will be able to separate itself from the rest enough to not get that "just another zombie game" tag. At least, to me it looks good, and different enough to want to play it.

TheButtonMasher4304d ago

I'm really looking forward to this game. If the final product is anything like the demo some people got their hands on earlier this year, it can only get better.

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Dying Light Retouched vs Enhanced Ed Comparison Shows Notable Improvement In Textures & Lighting

The Retouched update for Dying Light that improves graphical features has been released; here's how it compares with the Enhanced Edition.

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twistedvoxel.com
Lionsguard316d ago

I knew holding off playing it for 10 years was the right call.

ocelot07316d ago

I remember playing this for the first time on the PS4 and it knocking me sick and hurting my eyes due to the horrible motion blur and FPS.

Played it a lot on pc a year later. Then again on ps5 once they dropped the 60fps update. I'll be giving it another go. Mad how they have kept updating this game for 10 years.

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Ten Years Later - Still Going Strong: Dying Light: Retouched Update Releasing June 26

Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.

It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!

But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.

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pilgrimoutpost.techlandgg.com
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Looking Back At The $386,000 Dying Light 'My Apocalypse Edition', 10 Years Later

It has been more than ten years since Dying Light was released, but what happened to the $386,000 'My Apocalypse Edition' of the game?

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insider-gaming.com
jznrpg446d ago

Nobody bought it for an obvious reason.

Gamingsince1981446d ago

Wtf did this edition come with ? A real helicopter and a real zombie virus ?

Vithar446d ago

For one lucky person willing to spend $386,000, the My Apocalypse Edition of Dying Light promised a staggering collection. It included the buyer’s face in the game, a human-sized ‘Volatile’ statue, and parkour lessons with a freerunning team. It also came with night vision goggles, an all-expenses paid round trip to Techland’s offices, and four signed copies of the game. Oh, and it also came with a custom-built, ‘zombie-proof’ survival shelter.

LOL but it was a stunt from the team:
‘It was a PR stunt and got a lot of media attention for its wild and over-the-top nature, it was designed to generate buzz around the game’s release. It did a great job of getting the game noticed, though! But nobody purchased it – thankfully, I guess!’