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130°

ID: Xbox 360 first console easier to develop than PC

From computerandvideogames.com in an interview about Id's 360 Wolfenstein:

Developer John Carmack is keen to put gamers at ease, claiming that "the Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games than what we've got for the PC."

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xbox-scene.com
malachi237125d ago

This is why the xbox360 is easily the worlds best EVER games console..PERIOD!

Thugbot1877125d ago

If you make the Developers happy the games will come.

xtopher7124d ago

lazy, which means theyll take the easiest way possible to make something. Lazyness breeds efficiency tho.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer33d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde31d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy31d ago

And then MK1 killed it again.

DivineHand12531d ago (Edited 31d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net