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Divinity: Original Sin - First Official Patch Released, Adds AI Personalities

Larian Studios has released the first patch for its hardcore RPG, Divinity: Original Sin. This first patch fixes a number of issues that were reported by its fans, and adds a new feature called ‘AI Personalities’.

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dsogaming.com
Pintheshadows4319d ago (Edited 4319d ago )

And entirely gimps Man at Arms. I think I will avoid it for now. The AI personalities are a welcome edition but redundant after 50 or so hours of gameplay.

I do understand why they gimped Man at Arms though. They are pretty much indestructible after level 12. I don't want to have to readjust though.

Myze4319d ago (Edited 4319d ago )

As amazing as the game is (it really is), I found that after about level 15, it's very easy to get 100%+ to all elemental resists, and if you look for it, poison as well. Once you get to that point, even on hard, every fight in the game becomes easy. The last fight is a joke since by that point Madora was 200% in all elemental and well over 100% in poison and tenebrium. The nerf won't affect that much at all. If you use your rubies on lower level gear, you can still easily get Madora's resists to over a 100 at level 10.

That's a minor complaint for a game that I spent a ton of hours on and enjoyed pretty much every second of it. I say the game is really easy after a certain point, but for about 70% of the game, there are decent challenges in the game (nothing insane, but it does require some strategy). So far, I think the it's the game of the year, but obviously there is a lot of year left (Destiny looks like it might end up living up to the hype).

Pintheshadows4319d ago

I am finding it really easy since about level 10. I feel a bit too powerful and I am no longer panicking in fights even if the odds are against me.

Even so, I don't want to change anything in the middle of a playthrough even if it is minor. It has bitten me before on other games.

And I agree, the game is amazing. And that is an understatement.

US8F4319d ago

I wonder if there are no patches, would any developer ever release a game filled with bugs?

anticlimax4319d ago

Perhaps you don't remember a time when decent internet wasn't readily available. Games had bugs aplenty, only there were no solutions at hand.

This patch is mostly about adding things they didn't have time for, the game wasn't 'bugfilled' in my playthrough.

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Baldur’s Gate 3 devs reveal the gruelling development of Divinity Original Sin’s awesome board game

Baldur’s Gate 3 developer Larian Studios discusses the process of making Divinity: Original Sin - The Board Game.

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videogamer.com
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5 Things Found In Games You'd Think Are Fake But Are Actually Real

Cory at HPP writes: "Video games thrive on making the unreal displayed before our very eyes. Fantastical lands, creatures, and gadgets you could only dream of, fiction finds refuge in these digital realms. Yet, there’s a good amount of times where things that seem like another tall tale wind up actually having a grain of truth. Today, we’ll be taking a little glimpse into a little assortment of trinkets and stories from our favorite video games and finding those clever grains of truth hiding in them."

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heypoorplayer.com
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Farming Sim Coral Island Surpasses $1 Million on Kickstarter With 9 Days to Go

Coral Island is on track to be one of the most successful Kickstarter games of all time. It has unlocked 13/14 Stretch Goals so far, and it even looks like it will surpass successful games like Divinity: Original Sin and Kingdom Come: Deliverance.

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nintendolink.com