
Larian Studios has released the first patch for its hardcore RPG, Divinity: Original Sin. This first patch fixes a number of issues that were reported by its fans, and adds a new feature called ‘AI Personalities’.

Baldur’s Gate 3 developer Larian Studios discusses the process of making Divinity: Original Sin - The Board Game.

Cory at HPP writes: "Video games thrive on making the unreal displayed before our very eyes. Fantastical lands, creatures, and gadgets you could only dream of, fiction finds refuge in these digital realms. Yet, there’s a good amount of times where things that seem like another tall tale wind up actually having a grain of truth. Today, we’ll be taking a little glimpse into a little assortment of trinkets and stories from our favorite video games and finding those clever grains of truth hiding in them."

Coral Island is on track to be one of the most successful Kickstarter games of all time. It has unlocked 13/14 Stretch Goals so far, and it even looks like it will surpass successful games like Divinity: Original Sin and Kingdom Come: Deliverance.
And entirely gimps Man at Arms. I think I will avoid it for now. The AI personalities are a welcome edition but redundant after 50 or so hours of gameplay.
I do understand why they gimped Man at Arms though. They are pretty much indestructible after level 12. I don't want to have to readjust though.
I wonder if there are no patches, would any developer ever release a game filled with bugs?
This game is awsome.