
While price elasticity is prevalent with many smaller independently developed and published video games, many of the larger AAA studios have set the price point at $60 for their games. This is a lot of money to spend on a single video game and that does not include the additional downloadable content that can make the total up to $80 or higher.

PlayStation will be dropping the "PlayStation Network" and "PSN" branding by September 2026, Insider Gaming has learned.
this goes hand in hand with the recent rumours about a combined sub model they are allegedly working on.
not sure what to think of it. psn was genuinely a great name for what it did, but oh well.
Dear Lord this article is written by AI, It talks circles over and over
Anywho, i wonder what they'll refer to it as , PSN just has a nice ring to it, kinda silly to erase it just cause 🤷♂️
I'm not too fond of this change. Changing established brand names in most industries doesn't always turn out well. But we'll see
PlayStation is trying to beat last gens Xbox missteps with all these garbage announcements… I see no other reason.
Phasing out a 20 year old iconic name like this makes absolutely no sense

Experience issues with PlayStation Network being down? Get the latest updates on the reported problems and find out if you're not alone.
Down for me but single player PS plus games still work and obviously anything I own digitally or physically so big deal

PlayStation has been hit with a worldwide outage
When PSN is down, can people even use their PS Portals locally?
I'm also near platinum in Astro but I can't even load the trophies page on the system with this issue going on.
And here I just dusted off my PS4 the past week after not touching it for over 3 years and now I can't even play an offline visual novel (World End Syndrome), lol
Yeah it’s been 3 hours as of this writing. No official word on the cause that I know of.
Just checked and it seems Xbox is also down, is this ddos? Downdetector has quite a few people posting about both platforms and also for Verizon as well
yeh its been down for hours now.
everytime it goes down, i get ptsd from 2011 haha
3 weeks.
Pricing has gone out of hand.
Worst of all, some games do go up to 120$ with season pass and all DLC.
However, the article has it wrong.
He says a game with a 40 Million dollar budget should be priced lower than a 200 Million $ budget.
First of all, A company's goal is to make profit.
So, they have to sell enough copies of the game to recover it's cost.
That's not something that is variable, it is a fix cost "40M$".
That game's goal is to match it in profit, then the rest is pure profit.
It's not something like electricity, where the more you consume, the more it cost the company "and the more they charge you".
So, you've got to consider how many people "and how many platforms and potential buyers" you are dealing with.
Not everyone is going to buy a game like Heavy Rain, therefore it's customer base is smaller.
However, a very popular franchise like Star Wars can take the risk of going beyond their budget because they know there is a ton of fans out there willing to pay for the game.
What bothers me is when a franchise becomes successful, yet they put the minimum effort into it's game to cut cost and milk the game at a maximum.
Take Call of Duty for example. There's a huge install base for that game. They sell 10 Million copies of the game every year.
They know they are diving in profit, but yet, what do they do?
Nothing but exploiting their customers. They take shortcuts to save time: https://www.youtube.com/wat...
Instead of lowering the price of the game to 40$ and still make a ton of profit, they hike it to 120$ with "DLC" of maps that aren't even well tough out.
Advance Warfare seems like the biggest change in the franchise, if it's good that remains to be seen.
But you get my point.
It saddens me that were just getting the same games every year. As much as I like some of them like Assassin's Creed, I won't buy them every year anymore because they could be doing something different.
I applaud Ubisoft because they make a lot of original titles.
But we don't need the same game every year nor multiple times a year.
- purchase internet
- purchase console
- purchase peripherals
- purchase Subscription
- purchase game
- purchase DLC
- purchase micro-transactions
- purchase yearly releases of the same game
Oh how gaming has evolved.....
Just one thing at least in my country. Games had a price of 70 to 80€ at Nintendo/Sega time and when PSone came they started to be 60€. The price over here is still the same since PS came 20 years ago, with the difference that now you can buy them from internet at lanch for 50€ and if you wait 2/3 months you can have them for half price (less the big AAA and Nintendo games that are almost always with the same price).
So the prices for games are way better today because they didn't grow up in pair with the other stuff. For example in these 20 years a coca cola is 4 times more expensive and that happen with almost all food.
Games are expensive but people that complain about the price have no idea of what it was to live in the 90 and before.
Instead of making complete games like they used to, they rush it & slap a crappy patch on it later... Then charge for content that shouldve been in there to begin with
This is kind of silly to be outraged by this. When I started buying console games back in 87/88 I was paying about forty bucks for a New game. You take inflation into account it's pretty amazing how slowly games prices has gone up.